Like, they were trying to just stirr drama for the sake of drama?

  • Not spending vigor to take off is so great and I don't really see any other difference

    Other than having to redo my bar on every single character. That's kind of annoying

    The former 3 vigor mega surge is also its own CD that doesnt use up charges of the normal mini surge forward. A massive nice change as well.

    Yeah this is huge, I always take off and hit that every time to get up to speed fast

    That’s how evokers have been doing it when they use soar, I’m glad it works for everyone now

    Although they could probably remove the cooldown on Soar now that normal mounts can do it on no cooldown.

  • I actually enjoy it much better, I was getting absolutely frustrated trying to farm ground loot and using Vigor just to get off the ground. I would have to swap to ground mounts just to do quick farming or legacy questing.

    Now that take off is absolutely free and twirl is just on a CD rather than costing 4 Vigor. Huge W.

    Especially with how much lumber I’ve been gathering, the takeoff being free is MASSIVE.

    twirl is just on a CD

    i didnt even noticed that til now.

    Nothing was more frustrating than taking off and then immediately seeing a herb/ore/rare or something and then immediately having to land

    Take off being free is a literal game changer

    I haven’t played around with it yet, but it will be a lot easier to knock people out of the sky for world pvp. The problem before was that you needed to get relatively close to them before using twirl which meant using vigor. Now you can just use all your charges to get close without needing to reserve vigor.

    I didn’t like the vigor system. CD much better imo

    It's just vigor with the name and UI filled off and some adjustments.

    Now it recovers naturally faster so you have less chance to be stranded

    And slowly recovers no matter what instead of not recovering at all in the air if thrill of the skies isn't active. 

    Speaking of Thrill of the Skies… regardless of reality, I do miss the blue speed/wind streak thing that would appear when Thrill of the Skies was active. It felt like you were going faster. So, while I know the new system is objectively better with not just touch and go flying, but also being able to spam abilities more often while in the air on long flights… I still feel a little bit slower than before.

    Anyway, given the choice I think I would still stick with the new system.

    Check your skyriding effects in your game options (just search "sky" if having trouble finding it).

    The options might be unchecked for whatever reason.

    FWIW, I never felt one way or another about the skyriding visuals UNTIL I turned them off and now I wish I'd done it sooner. It does "feel" like it's a little slower even though it's not, but I never realized just how much visual clutter the effects were for me.

    Thrill of the skies is still a thing and you do still get wind streaks when its active

    It is not. It's better in every way.

    You're always recharging regardless of flight position.

    Twirly-thing is on a straight CD and doesn't effect anything else.

    Free takeoff.

    Honestly I wish it would have been this way the whole time. I spent a ton of time completing all races to gold in DF and just didn't wanna do it for TWW.

    I kicked out all of TWW races in a few tries each.

    It's worse in one way: the removal of the UI element. Vigor still exists for Surge Forward and Skyward Ascent like it did before, but we now have to look at the icons instead of having a larger auto-hiding heads-up UI element for vigor.

    My only (very minor) complaint about the way the new twirl works, is that the drake treats in Lemix don't reset the cd. It's still on cooldown no matter what.

    This is such a small thing though, Lemix flying is already insanely fast, but I do miss being about to triple twirl for that zoom-zoom rush lol

    I was getting absolutely frustrated trying to farm ground loot and using Vigor just to get off the ground. I would have to swap to ground mounts just to do quick farming or legacy questing.

    The problem was a creation of blizzard. They just should have let us choose mounts for normal flight and mounts for skyriding and made it two skills instead of that godawful switching feature.

  • My only issue was that they swapped my buttons back but that was an easy fix

    I think it’s because these are new abilities, not the same ones modified. The old were removed.

    Unless you have 60 alts and it's annoying AF to have to rearrange them on every char cause somehow they are a different arrangement on every one.

    Or forgetting that you haven't fixed the buttons and doing something deranged mid air.

    On most characters it just shuffled my bars, but for one of my characters, surge forward was fully removed from the bar. Surge forward was also omitted from the “skyriding abilities” section. Whirling surge, skyward ascent etc. were all there, but no surge forward. The “Skyriding” ability said it granted access to surge forward, but there was no button to drag to my bar.

    Luckily writing a quick “/cast surge forward” macro worked, but definitely not ideal for newer players. Haven’t checked if the ability is missing from my other characters or just that one.

    I've fixed my flying bar on more than 30 alts and did not see that happen

    All fun and games until you rock up on dimi without knowing the change was implemented and suddenly you gotta panic learn where the hell the new buttons are at the beginning of p2.

    Yeah my group had this happen to our main tank haha

    That's slightly annoying to do once. Extremely annoying if you have a lot of alts.

    Yeah why is that? Every characters have a different setup.

  • The only valid complaint I've seen is that in removing the vigor bar they made it harder to see your charges. Now they are just on your action bar compared to the vigor bar which was much more visible.

    It's silly to me that they didn't just keep the vigor UI as an option and have it represent the charges instead. I think an addon should be able to do that in the open world though

    excellent, I love that addon. Honestly it's the addon I've missed the most on beta lol I should just install it on my beta client but I haven't been running any at all while testing

    Not confirmed but i believe it was because it was just reusing the encounter bar and they wanted to free that up

    Its still a weird change and hell if skyriding is so ingrained now, why not just make it its own UI element?

    this makes me worried they're going to do some encounter where you have to skyride while tracking some encounter specific thing. I am not really a fan of either of the skyriding fights so far, guess we'll see

    Yeah i love skyriding and raiding. Dimensius and Tindral were neat but id rather not herd 19 cats through that in Midnight.

    Yeah my only issue with it is unexoectedly running out of charges because I'm not staying at some tiny number on a button I'm trying to see where I'm going.

    It’s my only real complaint. It wouldn’t have been too difficult to keep that part of the HUD element just to see the charges you have.

    The changes seem fine enough and still behave as they should, just less readable.

  • There are two things WoW players hate.

    The way things are...

    And change.

    Autocorrect did you dirty.

    Thank you. I hadn't noticed.

  • its not just better, its much much better

    Hard agree, now I don't have to wait on the ground for vigor to recharge when doing low level stuff or mining/herbalism etc. Also I think it's a net positive in [distance traveled] per [time] since whirling surge is now a separate CD. Both of the "fly faster" buttons are much more spammable.

  • I barely noticed it changed. People get so dramatic.

  • It’s better

  • I think the complains come from the fact there isn’t vigor bar anymore (like, you visually depend on your spellbar now)

    That was most definitely not what everyone was crying about 😅

    What was it?

    Generally just incoherent whinging, like arguing that it'll be slower to get from point A to point B and that they were ''making needless changes to a perfect system''.

    And also just lot of people complaining about certain things which weren't even true, indicating they were just misinformed.

    There were *some* people complaining about the lack of vigor bar, sure, but the majority were not.

    This is literally how the the majority of this sub operates. Wowhead posts some clickbait article like “blizzard making MASSIVE changes to flying!!?!?” 

    Then the top comment of that thread is “haha I bet they are ruining it on purpose to then add it to the cash shop” 

    Immediately that sets the tone of the thread and people don’t even actually read or bother to comprehend the changes. It’s just circlejerking about how blizzard is the worst dumbest company ever like amirite guys?? 

    I know people like to rag on the shop, and it really shouldn't be a thing, but unlike most MMOs their cash shop is largely cosmetic only.

    The only real player power you can buy is a boost. Possibly gold buying, but that can only get you so far too.

    Easily solved by a simple, lightweight addon. They should definitely put it back in game with their new philosophy… but in the meantime, the addon dragonrider is a solid fill in.

  • It's easier, but does kind of destroy the character/purpose of the 'momentum' mechanic. With no cost of surge or liftoff and a seemingly large and fast number of charges on the 2 other abilities, I never feel a reason to dive, gain momentum, and level out.

    It's basically just faster, but button-mashier old-style flying in a straight line. It would be nice if that remained an option for those who are enjoying this new style (it def has perks), BUT, they made it so being more mindful of momentum could still get you places faster or had sometimes where it felt necessary or rewarding.

    Basically my gripe with these changes. They made an interactive mechanic and basically removed the interactive part of it.

  • I don’t know if it’s changed from ptr to what we have now but I’ve noticed literally zero difference for what I need it to do

    I've noticed I can fly faster and for much longer durations than before.

    How? Even before once you were in the air you never had to stop flying even at max speed ever.

    It’s so much better. Free takeoffs and whirling surge on a cd that doesn’t take half your charges? Insane. People will complain about anything.

    Plus the charges restore regardless of how fast you’re going, unlike vigor where you had to be moving a certain speed to regenerate it. Definitely feels much better!

  • I had my doubts but yes I agree. This is better.

  • I’ll tell you who it’s not the same for, the visually impaired aka old fucks like myself. Squinting at actionbar charges is mid.

  • The complaint posts are because that's the default way this Subreddit engages with the game. All the new things are garbage and bad changes, even if they're literally improvements over the current system.

  • It’s almost like our fanbase bitches and moans at literally everything

  • I think its because they "disguised" the system change of vigor to charges behind the two really impactful buffs.

    1. Taking off no longer costs a resource
    2. Whirling Surge no longer costs a resource

    Those both could have been done with vigor still in place, but vigor itself has advantages.

    1. You can more easily tell how fast your vigor is regenerating.
    2. The bar is easier to read for some and certainly something you can reposition and enlarge as needed more easily than the CD stacks on your action bar.
  • No charges spent for lift off

    Whirling surge not taking 3 charges from the other 2

    Charges cooling down regardless if you’re going fast enough

    It’s been nothing but wins

  • Like 90% of posts on reddit are just trying to stir up drama/interaction, yea

  • once you realize all wow content creators need to make ragebait to make a living you start enjoying the game a lot more

  • Lemix drake treats better be a cooking recipe in midnight

    I don't see why they aren't at this point.

    Because, especially with this new system, you are always going to go max speed anyways so why so you need the cookies.

  • it's way better. i would even say, it's pretty good.

  • The only issue is that you can only see the charges from your action bar and I don't have action bars visible.

    If only we could make auras about the cooldowns of our own abilities...

    That’s all easily fixed with an addon (that works in Midnight).

    Wait what. What do you mean you don’t have action bars visible.

    It's pretty common, they take up visible space for no reason since you already track your cd's via WA's (or the cooldown manager in Midnight).

    Why would I need to see my action bars? I know my binds.

    The only situation where I need to see the #1 action bar is if I use some vehicle that has some unique abilities. And now skyriding, because it's no longer resource-based.

    Mother of god, it’s wow Jason Bourne

  • My only gripe is not having a better visual cue for when I'm out of boosts. I love how fast it refreshes, but I kinda liked how it used to feel. Like there's no incentive for me to dive for speed anymore. Just hit the boost. Skyriding felt like a skill and not like a prompt.

  • I've been heavily working on the meta achieve for tww. That involves A LOT of flying around, starting and stopping and de mounting. Thanks to the cd on whirling surge and takeoff not taking any charges, its significantly improved vs the old system. I cant see a possible downside unless your flying from the raid entrance of Abberus to the top of the mountain in thaldrazus.

  • Does it make any difference for skyriding races?

    It makes them significantly easier. Whirling surge is a no-cost cooldown now so if you use it immediately at race start, you're guaranteed another charge mid-race as well.

    I did all the challenge race achievements this week and only a handful of races required a few attempts to hit gold.

    That's nice. TY

  • I think it’s a hair bit slower when you are going for super long flights as it doesn’t generate as fast as it used to when you were hauling ass. (Sorry I don’t know the name of the buff when you are cruisin) but over all I don’t notice to much.

  • My experience is that it's much better, free surge, free takeoff, I don't even understand where the argument is.

  • Feels much better now, a marked improvement 

  • I like it more. The charges feel like they regenerate quicker then vigor and just being able to always take of makes it so much more thougless to use.

  • I rather like it myself.

    It works just the same, it's just a bit more generous now.

    Also, while I had kinda gotten used to them, I really like not having the blue balls covering my screen anymore.

    (Now all they need to do is fix the camera bug they caused with skyriding that makes the camera go too high when using certain mounts.)

  • The free takeoff is better, but they could have implemented that with the old system. Same goes for the whirling surge not using up 3 vigor and instead just being completely separate (this one I personally care less about cause you couldn't use whirling surge in races anyway)

    However as someone that really enjoys dragon races and competing for quick times, the removal of grounds skimming takes away from the skill expression in the system.

    UI wise this new system is just objectively worse on the base UI than the vigor bar we used to have since you now need to have some kind of weakaura or have to look down at your action bar.

    To me, it just seems like they could have added the free takeoff to the old system and it would have just been objectively better than what we have ended up with after the full rework.

  • What annoys me is the absence of the vigor orbs on my screen. I ONLY play with shortcuts, I never click anything whatever class I play. So my shortcut bars are at the very bottom left of my screen as little as possible since they don't have much uses. So I don't have my charges in view. My only downside. Sure I could DL a weak aura but c'mon ... why don't we have the option in game ?

  • Much better now, I use the 30 sec boost all the time now because it is its own CD.

  • Now, if they just add Drake Treats and the little demons you can fly through to get a charge added from Lemix, it will be perfect

  • I absolutely hated using skyriding before. Now it is usually my preferred mode of travel. I do wish we had a "perpetual hover" mode to do a brief afk safe in the sky like you can with steady flight, but that's about all I would ask for now.

    I’d really like it if we could summon mounts as flying or skyriding. Not require a separate spell to switch in between. Macro tags flyable and advflyable exist and could make it an easy shift when you want to change.

  • Gamers as a whole can be more reactionary than Mao's Great Proletarian Cultural Revolution.

    DIFFERENT = BAD!!! Without even listening to reason or checking the facts.

  • Now I don't understand at all those posts who were talking about how it was terrible in the ptr compared to how it was.

    the best way to make yourself lose any interest in a game is to spend significant amount of time in its subreddit. People just love to bitch for the sake of bitching

  • The new skyriding is way better. 

    1 - When you take off, you don't spend a charge, unlike vigor in the old version.

    2 - the barrel roll is free, different from the 3 vigor cost from old version.

    3 - it recharge the same way no matter the speed you are, so you don't need to be fast to recharge faster.

    4 - dragonriding achievments are much easier to get now.

    The new skyriding is much better in every sense

     3 - it recharge the same way no matter the speed you are, so you don't need to be fast to recharge faster.

    This is my complaint. It used to feel like where you were going mattered. Diving off of the highest peak was more rewarding. Now it's just free-for-all, which is fine for qol I guess, but less fun to engage with. I even liked having to train up my vigor to get to higher places.

    Except that it doesn't charge at the same speed no matter what. Yes it now recharges at grounded speed in the air even if you're going slow but it still recharges much faster if you fly in a way that activates Thrill of the Skies. 

    But if you didn't manage to recover the vigor, you were forced to wait the super slow recovery. But i still agree with you about it feeling like it mattered

    3 is false. It charges faster if you have Thrill of the Skies buff. Read the tooltip. That being said, base charge rate is faster than Vigor charge rate without Thrill of the Skies was so it’s much better if you weren’t good at Skyriding before, and marginally better if you were.

  • The biggest benefit in my opinion is that taking off no longer consumes a charge

  • Its almost entirely positive changes, the only one I can agree with is that there should be an option to have a vigor bar for those who liked it instead of needing an addon or weakaura (till midnight) to recreate it.

    That said most of the "PTR feedback" is people who just read the changes on paper and assumed it was a nerf or people who tried it for like 30 seconds while flying to their housing plot to test it.

  • I’ll miss the vigor bar because it just feels bad not seeing it fill up but I’m inclined to agree it does feel easier to get around.

    That being said fuck the fact that it resets where my bars were positioned.

  • I like it a lot. Have even less issues running out of juice now.

  • You take off without spending a charge and the spin boost is free. I see it as an improvement.

  • If you’re stopping and going a lot, farming materials for example, the new system is way better.

    If you’re flying for a long time I actually feel like the old system was a bit better. Because vigor would recharge faster at a specific speed I could stay in a boosted state for longer whereas I have had instances where I’m out of all the necessary charges to boost under the new system. It’s very minor and takes a super long flight to really matter.

    Overall the change is an improvement imo.

  • I went back and did all the dragon flight sky riding achievements.  CRUSHED them, challenge modes gold with 5-10 seconds to spare.

    Decoupling whirling surge from the skill charges makes a HUGE difference and makes crusing around so much nicer once you get used to using it on cooldown.

  • The people who were complaining about it were just looking for attention. Doomers are a plague. The new iteration with a recharge system is basically the same but a few QoL improvements such as lift off being free. Before the patch, I was almost exclusively using steady flight, now I am back to skyriding again.

    Lift off being free is the only good change this brought, the test is just made worse imo

  • I think it's a shame, as I liked the vigor system and it's UI.

    A few cool downs is a bit more boring, but it is a lot friendlier to learn and makes flying easier (it wasn't exactly difficult to begin with, but still)

  • I think its great. I also honestly like not having g the giant vigor bar there. If I could've scaled it down it would've been fine but it kinda started to annoy me lol.

  • The removal of the vigor needed for initial liftoff is a huge plus, and the fact all the spells are individual now results in more uptime for them overall I think (since you don't have to share vigor among them). At least that's the feeling I get when using them so I think the cds end up with a more forgiving flight system. If anything it feels a lot better and those are my guesses as to why.

  • Agreed. I was just thinking this same thing last night.

  • Have they changed something 2 ptr?

  • The change of a timer for the whirlwind rush ability is good.

    As for the rest, it just took a visual block out of the view and put charges on the quickbar abilities.

    Nothing major changed.

  • after the first 90 seconds of rearranging my dragonriding bar keybinds, I was fairly pleased with the change. Won't miss vigor.

    Just like I seriously don't miss static flying.

  • I never used Whirling Surge before because of the Vigor cost. Now, with no cost to take flight and having a whirling surge on a separate CD, this system feels way better to me. Using Surge and recharging it feels the same to me. So nothing but positives.

  • The glowing at high speeds seems redundant now that we don’t generate vigor

  • The buttons re-arranging randomly on every character is frustrating

  • Honestly I barely noticed. I was confused for a half second when I saw the vigor bar was gone, then remembered the change and that was it. 

  • I think this was a min maxing thing. There was ways to manage the vigor and get extra oomph out of your sky riding skills. This is a fastening of that. There’s no ways to make your cool down go faster.

  • How do I hover with sky riding?

  • I did not really see complaints of it here much.

    That said i liked the vigor system because it was easy to visially read it compared to cd/charges on action bar.

    Flying itself feels much better currently, the dash forward feels more consistent at getting good speed and chaining them feels better. No cost on takeoff is huge. Surge as a set cd not costing vigor / charges is great.

    None of those require vigor / charge visuals to be gone (and tww special edition mount even had custom art for them) so losing that is the only 'bad' bit in a sea of othrwise large inprovements.

  • Like others said, I'd like to see my charges easily again, but I'm sure there will be an option or add on soon enough. But I otherwise love it. It's made flying a little easier since I can take off without spending anything and I feel like it charges up faster (that may just be me, though)

  • I think it was because it sounded like a lot was changing, but after actually trying it for 5 minutes on the PTR/Beta I already missed it when I went back to TWW.

    The fearmongers just never tried it.

  • i was against the change but i enjoy not having the vigor bar on the screen

    i was wrong

  • I do wish we could have an ability that is simply “Hover.” And that’s all.

    I imagine it working like so:

    If already in the air and in motion, you press it, it auto performs an aerial halt and then hovers you in place where you are halted.

    If on the ground, it launches you into the air and then levels out to a hover in that spot.

  • Yeah that post was obviously doomer and anyone who had played the Alpha/Beta called them out

  • Question -anyone else use the mouse to steer while flying, and the mouse seems to get stuck/glitch moving side to side? It happens when flying and when using the mouse to rotate the camera/steer.

    It’s only happening in game - but most likely the culprit is an addon, didn’t know if it was related to the new flying or not?

    //

    At first the new flying kinda annoyed me - but without realizing it, I adapted and hardly even notice the difference now.

  • Pro tip, create a macro to cast lift of and surge. Then just spam it. Because surge is not on GCD you can take off and get up to speed quickly. This worked before the new system too.

  • I didnt even realize there was a change lol

  • I’ll admit I was one of the people complaining because I had no problems getting anywhere I wanted to go using the old system, and my only issue with that version was how massive the Vigor UI was. I think technically the charges replenish one second slower now than they did before, but everything else they changed feels like a net upgrade.

    Only thing I don’t like is that the dedicated dismount button doesn’t seem to work as well as the old dismount method, makes it feel kinda superfluous.

  • The only thing i dislike is the lack of "Vigor bar"

    Not having means you cant have that action bar hidden. On top of that its a lot more of a pain to keep track of as a little number on the button where ever it may be compared to the bar at the top showing clearly what you got.

    Not gonna bother with a Weak aura that wont work in Midnight. Which means yet another addon for something so simple and unnessarily removed.

  • It is "unclear" in some instances. I didn't mind the vigor system and occasionally made you have to think about what you were doing OR you could land and take the slow route, which actually made the system work well enough.

    The new system is very, uh, lets say vanilla. There isn't a significant difference other than it is harder to tell how many charges etc. you have and a few other annoying things, but it collapsed down the 'meaningful' choice dynamic, which I think is a QoL improvement, but takes something away from the game as a whole if it isn't there for the 'minor' challenge/annoyance.

  • The worst part was rearranging my keybinds.

  • Completely agree. It's a welcome prune and improvement.

  • You see, they changed it, so Blizzard are dicks who pissed directly in and around their cheerios.

  • It's just default flying with a button that gives a speed boost now.

    No worries about momentum, were back to dull floating over the world with speed boosts.

  • I liked seeing the visual representation of charges/vigor, now I have to pay attention to the bar so I dont over use it.

  • It's mechanically better, but I do miss having the vigor bar. It was a lot easier for me to track because I'm visually impaired and tracking charges on the action bar isn't easily done. The Glider addon fixed that for me, so it's not much of an issue now.

  • My main issue is I don’t know why they needed to overhaul the ui to remove the cost from surge and make ascent not cost a vigor if used while grounded. It seems like wasted effort for those being the only 2 real changes (they are good ones I just don’t get why they made such a big deal out of it)

  • Vigour system was awful, spending 3 points in the surge forward thing was atrocious. Now it has a normal CD which is much more forgiving

  • I was more annoyed about the forced strafing keybind change than about the skyriding change.

    Like there was no point in that. If people want to change their bindings, they can go to the keybinds and change it themselves. Inb4 "oh just choose legacy, it's no big deal", I did. It still defaulted to the new "style" and unbound Z for some reason.

  • Never liked the system before because of vigor, now flying is actually great and you can fly-hop all the time.

  • Free surging is awesome.

  • I didn't play on the ptr and only heard about it here. I feared the worst when it got added, but I honestly haven't noticed any downsides at all. I was so scared they'd ruin my favorite past time activity but somehow it's even more fun now. Vigor ran out so fast and even though I got used to that and knew how to manage that, but now i can use so many actions and barely run out. It constantly reloads, and some I can even use "for free". As a skyriding enthusiast, I'd say it's an overall improvement, just adding to the original concept and polishing it out instead of ruining it.

  • I like it and I created a macro to dismount

  • It's definitely way better. Before the change trying to farm older world herbs/ore via skyriding was a nightmare as 3-4 nodes and you'd be grounded and it was way better to switch to vanilla flying. With the SR change this patch you can stay skyriding and still farm ore/herbs much quicker.

  • I’m just glad I don’t have the Vigor UI anymore.

  • It's 100x better lol. Not that I often ran out of vigor before, but I've never run out since the change.

  • I LOVE it now. Relying on vigor was so annoying. I'd much rather just deal with these charges, which I almost never run out of.

  • The free take off is literally game changing. It's 1000x better just for that reason alone. The 3 vigor spin now being off the charges is also a big winner, can spin for fun now, rather than just when my vigor is "safe".

  • Those are the type of wow players who complain about a new change, but complain about there being no changes.

  • I miss the dismount button that so many yelled about when they put the system in. It made it QoL with the action bar. Moving a mount to an action bar while on a mount is so irritating. Complainers, you just had to move the button. This is why we can’t have anything nice!

  • My problem with it is it takes a lot of the fun out of it, before you had to maintain speed or skim the ground to regenerate your vigor while flying, now that complexity is gone.

  • Some old racing tracks are easier now

  • I think a lot of it was the display. With an addon like glider it seems strictly superior. Without a good display, I can see why people complained.

  • The complaints were a broad condemnation of “dumbing things down” that was totally unwarranted and had nothing to do with changes to skyriding. As usual, people don’t know where to direct their anger.

  • Yeah, it's great. Having to get used to checking the action bar for my charges, but the free liftoff and CD surge are nice QoL changes.

  • Yeah idk what people were talking about either this version feels more fun

  • I honestly had to double check to be sure tge change made it in. Then I noticed the vigor bar missing. I had it shoved off to tgd side to be outta tge way anyway, and flying feels the same

  • Redoing the buttons aside, ot wasnt a bad change. Take off being free if your grounded saved a vigour, and it honestly resets a charge around the same time as before

  • Anyone else who used to fly with the dolphin jump technique feel like this new change is kind of worse in that aspect? I run out of charges of the climb ability. With the dolphin jump movements, I was basically able to fly infinitely and very fast. That’s my only gripe (along with the button shuffle).

  • They were completing that it took the "skill" out of riding. As if that ever mattered. Especially since they don't seem to care about riding races anymore

  • I knew after legion remix and those snacks to restore vigor they were gonna change flying. I think it’s so much better overall. Of course I wish it was like this originally but I’ll take fixing my hot bar lol

  • I find it easier, now, than it was. It was annoying running out of vigor points when trying to land in an awkward spot, then take off. Now you pretty much don’t have to worry about it. Still fun to dragon ride with less management.

  • I just miss the visual element, it was preferable to looking at my bar.

  • yea some things are overblown or just preferance. i just played the prepatch for example and thought sylvanas was fine and very consistent. i do understand that they are pushing it bringing her back tho, and arator being a mouthpiece for the writers was annoying. the big issue with everything is that bliz has exhausted the good will of the playerbase

  • It's way better. You don't have awkward moments where you have to land a few times and end up stuck on the ground waiting a minute for vigor to recharge.

  • Oh the change was intended? I returned a few days ago and thought my vigor bar was bugged. It's a nice change

  • I feel that it’s kinda pointless now. Really how is it any different than increasing mount speed by a lot for short bursts that require you to mash the “move forward” button?

  • It's better for short flights / flights with tons of lift off, due to that no longer costing vigor.
    It's worse for long flights, cause the charges refresh slower. In the new system you eventually have to hover at 789 speed waiting for a charge, while that never happened in the old system.

  • I actually use whirling surge now.

  • Getting gold in races is SO much easier, now. I gotta finish up a couple from dragonflight for the zone achievements.

  • It feels, slower, other than that didnt really notice, exccept ofcourse mixin up all keybinds

  • We’re WoW players - whining just for the sake of whining is second nature to us

  • i like how it is now way more forgiving and a free lift off everytime is fantastic.

  • Ill give you my 2 cents.

    The removal of the rough edges that Dragonriding had turns it into such a streamlined simplified feature that the gameplay of Dragonriding feels reduced. They may as well just have you doing the old flying at dragon ridings max speed at all times.

    If you ever played Batman Arkham City/Knight the flight in that game is contingent on you building momentum to glide for periods. Quite similar to Dragonriding without the boost button or skyward ascent. Once you are good at it you can effectively fly all over the city utilizing grappling points and diving straight down to build momentum and speed. If you were to just cut that mode of movement down to Batman can endlessly fly the traversal would become boring as now its just point yourself in the direction that gets you to a goal fastest.

    This is how the updated Dragonriding feels to me. I have never ever even come close to running out of charges for Skyward Ascent or Surge forward since the change. The gameplay of the movement that made Dragonriding fun is gone to me.

  • "Like, they were trying to just stirr drama for the sake of drama?" happens A LOT here. People see something and immediately come to their own conclusions, making assumptions, expecting the absolute worst, without actually knowing the full truth of it or trying it out for themselves. Being able to farm lumber this past week without needing vigor for takeoff has felt so much better than the old system.

  • I kinda liked needing to use my game sense a little bit, made it feel more dynamic rather then a auto fly.

    But if other people like this more, that's fine.

  • It's so much better

  • People hate change. When it turns out to be better they forget or rationalize how they behaved.

  • Its better for sure

  • People always want to complain. Simple as that. If you give people an upgrade they will complain that it wasn’t a big enough upgrade. Most people realized the change for what it is - easier uptime on momentum. Others didn’t like that it didn’t do ____ and made angry posts. The people you’re mentioning that “had a problem” with it would’ve had a problem with literally any single thing the devs did.

  • Whirling surge also doesn’t cost anything but it’s CD which is a very nice change!

  • The flight is much better now. The worse part is the UI or tracking of said charges.

  • This is the type of thing that makes me just so exhausted when peopole complain about everything on PTR.

    This is a massive improvement, and like you say just whining whining whining. How is anyone supposed to know if there is a real issue?