Anyonr know if they are ever going to adress or have any plans to fix the ground clipping bug? Like on flat or on nearly flat terrain getting jacknifed straight into the air at the speed of sound. They thankfully fixed the motorcycle wheels sitting on their axles but that was after years of it being a known issue and basically making those tires useless unless you also added slims for support. I only say as much because it stands out as one of the truly infuriating and immersion breaking glitches left, in part because it's both incredibly inconsistent and correspondingly difficult to design around. I know that some of the issue is map tiling as demonstrated by any of the ramps on Danger Zone, but there's gotta be some basic cull variable or at least a reference frame check that could be done to keep a metric ton of tank from spiking into the air at mach jesus because it's undercarriage snagged on a pebble
We cant expect no bugs from Unity, all the content in the game is made by a very small team. Expect to see bugs like that till very soon
The what bug??? Yall getting launched by flat ground????
Driving fast enough that the suspension actually has to engage or over any of the blue bridge tiles and yeah, all of that foreword momentum (and then some) transitions skywards.