I’ve been seeing a lot of people saying that $20 for Volcano is “outrageous,” but honestly, that’s a pretty fair price. If you look at something like Counter-Strike 2 cheats, which often just involve dumping offsets, those can run you $25–$40 a month. Roblox exploits are way harder to keep working, since Roblox changes its internal structure all the time, and devs basically have to rewrite huge parts of the module. That’s way more work than just dumping offsets with one click.

People also keep bringing up Potassium as the best value executor. Yeah, $25 lifetime sounds nice, but we barely know anything about the Potassium devs. With Volcano, you’re dealing with a team that’s had a solid reputation for around 7 years.

https://preview.redd.it/vbrf3f0v4y6g1.png?width=494&format=png&auto=webp&s=0902f6558fb1eb6ff5bfb7a30bbed79b2c6fd79e

Do people seriously expect exploit devs to grind nonstop for free, or for like $20 a day? That’s just not realistic. This stuff takes real time and effort to maintain, which is why most serious projects end up going paid.