• This is also a really good demonstration of “if something looks bad, sometimes it’s better to keep going” because something that isn’t finished will always look like something’s missing.

    Cause at first it looks like somethings wrong or bad, but then the details and shading get added; then suddenly, it looks amazing.

    I agree, they should have detailed and shaded the first attempt!

    That's how anime eyes were born 

    as someone who used to do professional makeup, I had to explain this to people a lot in the process of doing their makeup lol. I always assured them that once the eyelashes and mascara are on they will look totally different.

    This is what "Trust the process" means

    Yeah… I was trying to remember the phrase but I couldn’t, so I decided to just describe it.

  • This is a well explained method for getting basic geometry right, I don't think it fits

    Yeah it only skips the shading which you can't explain in a tutorial without explaining a lot else first

    There's shading tutorials for a reason

    literally one of the basic principles of art. next up we’ll get people complaining that the tutorial didn’t explain to the viewer how to make green

    Yeah I feel like I learned something with this lol 😂

    Yeah. Of course it isn’t perfectly detailed but that’s because it’s basic and simplified, which is what makes it helpful

    This sub has an annoying trend of people with no understanding of art fundamentals posting tutorials intended for people who possess at least a basic understanding of art fundamentals as if they're patronising them specifically lol.

    Still pretty pointless though tbf- I didn’t notice until I started drawing but humans have many different eye shapes, the triangle one is just one shape, so it depends on the person you are drawing. Many people DO have round eyes, so the first method would be better for them, although the artist purposefully made it not quite match the true proportions/perspective right. There are also rectangular eye shapes out there, so it is helpful for one eye type but not as much for the rest, i guess if you are just drawing a generic non-existent character though it doesn’t matter much.

    the real problem is perspective. Most people have hard time imagining eyes at different angles. But if you use a reference photo that helps. The hard part is learning to draw a realistic eye at different angles without a reference.

    i believe this is specifically for side view. which the eyelids do form an angle where they meet at the corners and a triangle provides basic guidelines to shape those eyelids around

    But the idea to get away from the pointy oval with a full circle in the middle is a solid thing to teach.

    Not everyone notices these things, and having things like this pointed out can help people see the world with more accuracy as they notice more details.

    Sure, going further to notice all the natural variations in humans is a great next direction to go. But starting here is a good idea.

    Nah the point is shading. Thats the hard part that people ALWAYS skip over. Its like the Banner of this very sub.

    Step 1 Rough outlines -> Okay.. I can do that

    Step 2 Finer lines and more details -> Okay those worse too

    Step 3 Blend and ˜”*°•.˜”*°• "Add more details" •°*”˜.•°*”˜-> That's magic. How? Just make every Detail its own step and not merge them into a single one!

    Why not like:

    Step 3 Add Eyeliner

    Step 4 blend eyeliner out

    Step 5 Add Iris

    Step 6 Add eye shadow

    Step 7 Blend eye shadow

    Step 8 Add skin details like freckles or pores.

    Isn’t that because that’s just a basic part of art fundamentals? It’s assumed you already know how to do that and if you don’t, you should learn that first. It’d be stupid to have a shading tutorial in literally every single more specialized art tutorial

    Not at all. Because you A: do the work, so why not document what you do the way you do with the first steps? And B: its strongly discourages people from trying the tutorial that don't know that. Sure, not every tutorial is for everyone, but if you draw eyes like the "how not to" section, then shading isnt a skill you know about.

    Yeah well you're not teaching facial structure and anatomy in a 1min tutorial. This is a useful tip for anyone who already has an understanding of how to draw a face.

    Shading is volume and value. Volume tricks the eye into thinking you're seeing something 3d, and value is light to dark. To shade is to understand form and light. There are artists with very little shading that, in my opinion, show that concept better than this tutorial about drawing a triangle, and there shading jump cut. If you understand anatomy, perspective, and lighting, you can shade a face. Always start with a reference, start black and white. Have 3 values: your highlight, midtone, and shadow. Don't blend, go off book, and stick to those three. It helped to make the reference black and white. From there, study/choose different dynamic lighting and perspectives. What angle or shape of the face is softer and shows more midtone and smoother transition. What shapes or angles are harder, sharper, little to no transition, usually shadows or highlights. It's the shape language of the face. Later, you can get into bounce light and occlusion with trickier lighting, usually more than one source.

    I hoped that helped. I can provide examples if needed.

    Well explained? All it says is "Use the triangle method". It hardly explains anything at all.

    Show don't tell, is the technique used here. Did you not see the demonstration?

    I saw it, I'd hardly call 9 seconds of footage without commentary "a well explained method". I've taught art classes and I'd feel like I was failing my students if all I did was show them 9 seconds of process. I could go at length about this but This clip explains it better than I could.

    Wow, you seem like a real judgemental hang. Are you my former roommate?

    I'm not following. I explained my reasoning, if you think I'm being judgemental, then tell my why I'm wrong. There's plenty of amazing tutorials out there, tons of people who can teach you how to draw the human face a million time better than this. That's not a bad drawing, but it sure is a terrible tutorial.

    Well, considering I don't spend any time making art with a pencil, and have continually struggled making things look like the doodle OP's video started with, I learned a huge trick to improve my shit doodles when I make them. So, I learned something I hadn't intended, and was delighted by the simplicity of the instructions. So, you're wrong.

    Ah, yeah I see why you'd think I'm wrong then

    I don't know why people are being so hostile toward you lol, it's a terrible tutorial.

    "Just draw a triangle" doesn't explain the form, placement or proportion for drawing the eye, not to mention skipping explaining the shading, eyelashes, iris etc.

    Yeah, it's really concerning how low people standard's are as to what is considered a tutorial, let alone a good one. I guess most people don't even realize this glosses over all those concepts you pointed out plus more.

    Ah but remember, "add eyelashes." Literally the only instruction given in this video and mfs are calling it "well explained"

    Oh! How could I have forgotten! That changes everything!

    But yeah, seeing the response here has me really concerned about the standards of the online art community.

  • Ngl this is actually very helpful

  • Actually this was pretty helpful. The basic shape and placement is where most people struggle, myself included.

  • There's a subtle edit in here. Difficult to spot with the naked eye, but I assure you it's there.

    Erased part of the line in the bottom left corner of the eye?

  • bad tutorial is when no shading

  • do we need each tutorial to explain to us how holding the pencil at different angles and pressures creates softer and smudgier lines now too 😭

    i think if you’re really struggling to grasp these sorts of tutorials you need to revisit the fundamentals of art like form and shading and line - which you’re supposed to start with anyways

  • Again they just skipped the shading. That is not in the scope of this tutorial

  • Wait that unironically is such a good tutorial.

    Its not how to draw an eye. You will need to learn that elsewhere. Its how to shape the eye from an angle, it helps significantly in making the eye shape more natural and aligned

  • Hey OP are you aware what their sub is about

  • does not fit the sub

  • ahahah. The "triangle method".

  • This is how I was taught.

  • I've been getting into art recently and this actually created a little epiphany for me.

  • Anyone else prefer the first one or is it just me?

  • Or understand that the eye is a sphere. Surrounding that sphere is the orbital bone/socket, an upper eye lid, and a lower lid. Sphere is the more important shape. The triangle works on profile 3/4 and direct side view as a short hand/cheat. The sphere of the eyeball was used in this example as well. Look at the upper pad of the eye and the shading around the triangle.

    Draw what you see, not what you think you see. Short hand comes after understanding of anatomy, then breaking it down into simpler forms. Don't start from shorthand, it will just lead to not understanding form. Then, you're back to step one of understanding anatomy.

  • The concept of this video amuses me because someone took the time to draw the rest of the image, and it's great and then decides to film a "don't do this", and films themself doing a wacky shitty eye and then proceeds to "correct" by drawing the actual eye. Who are they marketing to? The way the rest of this image is done, implies that the person already got to that point but somehow needed help not drawing one singular eye like a 3rd grader? It just seems silly to surround the bad example with good art. As someone who sometimes draws, these types of videos don't appeal/work for me, and I'm having a hard time imagining the type of person this video is for. It's all around bizarre.