So far the Recode is good enough for it's early stages!

1-Stricken (there are too many of them 😭)

Stricken switches to Tank form far too quickly and easily. This needs to be prevented. In my opinion, it's the most broken monster in the game among the others.

2-Objectives

Dragging Items

On servers with high ping, this item transfer becomes more difficult. I think buckets should be given to all survivors at the start of the match, and they should be able to get them with the press of a button. The same applies to fuses and bones. I think it would be better if we could obtain them just like we can get other items (like gear and planks).

3-Double Trouble

In DT, we should be the ones choosing the monster; there should be an option in the settings for those who don't want to be chosen.

4-Map Layouts

Visually, the maps are fantastic, but I can't say the same for the layout. They should all be flat, like dungeon. I especially can't get a match done without getting stuck over the rocks in the Eternal Abyss map. In The Pillars map, monsters like the Ao Oni get looped around too much; this needs to be fixed somehow.

5-Endorsing

I love the idea so much!!! But I think there should be a limit to how many people we can give it to. Like 3

  • Another thing i forgot to mention-->Remove A01 host minigame.

    Rework host form as a whole, and replace sludge whip, genuinely

    Recode A01’s abilities suck to deal with, ESPECIALLY parasitic pace

  • stricken has been my least favourite monster to play against simply because neither forms are fun to play against and it seems way too easy to play him.

  • A big problem I have with the dragging items, is that sometimes they can get stuck behind a wall or something.

    Draggable items should TP to you if you get to far away, like pets in Minecraft. That way you don't have to waste like 10 seconds just because a bone you're carrying got stuck on a rock.

    Though this is probably mainly a console issue