I liked my silly guesses of Thirst for Belonging (discard kindred) or Thirst for Water (discard Merfolk), but this is a predictably straightforward new Thirst.
This might be the best Thirst considering discarding creatures is often what you want to do for reanimation or grave digging.
2U +2 cards, bin a reanimation target is very strong. Likely no longer good enough for Modern, but for a Standard Reanimation deck or lower powered cube this is huge.
I think you can still discard 2. You can choose to discard just a creature or you can choose to discard 2 cards which are type agnostic.
It's worded the same way as Winternight stories and I'm pretty sure you can do it with Winternight stories on Arena. It was a good trick for growing Mako when Vivi was in standard.
I disagree for two reasons:
1. Blue spell decks and reanimator decks aren't often related
2. If I wanted to discard with Thirst, I'd discard two creatures not one.
It will have a home, but I think it's one of the worst Thirsts.
If instant speed on this kind of effect is what you’re looking for, [[Thirst for Discovery]] is probably still a better option than this one, because discarding a land is preferable to discarding a creature
You can discard 2 creatures with this card if you want. Doing it at as an instant during your opponents turn can have other advantages such as them not catching on to your strategy of filling the graveyard before you do it and are set for the reanimation on the next turn or leaving mana open for a control gameplan to stop or slow your opponent down if you need to while you set up.
Not to be flippant, but usually when you draw three you hit a land or already had one in hand, so it’s pretty reasonable most of the time to be okay with discarding a land. And aside from the occasional situation where you want a creature in the ‘yard, you’d generally prefer to discard a land than a spell/creature.
I could see that. (for the sake of argument) That is also situational. If your deck has an abundance of basic lands TfD is great. If you lean more towards nonbasics then obviously less so. Same is true for Thirst for Knowledge; if you have a lot of artifacts its great but some decks just dont have the numbers to take advantage of it
Cinderfolks were a consequnce of Ashling obtaining the power of a greater elemental.
Rimekins are the consequences of the desperation and generally negative emotions of the phyrexian invasion.
None of them are the "natural" shadowmoor form of the flamekins, but i don't think we have more informations about that.
Rimekins don't appear in the main story, this was explained in the planeswalker guide and, funnly enough, in the flavor text of a card that has just been posted.
Well Ashling became a Rimekin, and simply stated that that's what she became, didn't give any other explanation on why she went blue instead of becoming a Cinder again.
That doesn't make sense, because Lorwyn and Shadowmoor coexist now, it didn't just erase the old Shadowmoor now that the Day/Night cycles are more volatile. None of the other species have new variations when they transform while walking into Shadowmoor, so why were Flamekin different?
i bet that at some designer meeting someone bright said "hey, but opposite of fire is ice, not some cinder dudes" And they tried to manufacture some explanation
hate it. I really loved cinderfolks, they had amazing dark art and flavour. And they had quite grim translation in my native language.
Someone posted that they did explain it in the Planeswalker's Guide to Lorwyn Eclipsed, but the explanation is kinda weak. Just that some flamekin burned so hot because of the invasion that they decided to suppress their emotions and became cold fire instead. Then that some Cinders went back to Lorwyn and reignited themselves, and now the Rimekin choose to live in Shadowmoor, while Cinders are now very rare.
I did like the Cinders though, being mean and spiteful and craving fire in the cold night. It's a lot better than becoming cold and logical blue frostfire elementals.
I know the planeswalker's guide calls them logical in one of the lines, but it doesn't really show up in the flavor text I've seen. The focus of the flip is more on the isolated and wanting to control the world side of blue, like one of the rimekin cards says they're still passionate, just in control of it.
Ultimately the real reason though is they wanted Elementals to be one of the main Lorwyn draft tribes, and goblins were already BR, so they needed a different direction for Elementals. They chose blue over white or green as the new second color for flamekin.
Instant [[Norman Osborn]] include. Functionally with Green Goblin on the board you can use this to cast a creature spell for just one extra mana with the upside of drawing three.
This is arguably better than Thirst for Discovery (the basic land one) in Limited, right? Having the choice of being able to chuck either a useless early creature, or a bomby big creature for reanimate shenanigans, seems better than binning a land.
I doubt it. Unless there's an extremely heavy reanimation theme I'd rather discard a land in 99% of cases than one of my creatures that I can cast and gain value from. Even on turn 10 I'd rather have a grizzly bear than the 10th forest.
this is actually a pretty good card. idk if it is a reprint or strictly worse/better than something else but it is pretty easy to bring back creatures if you splash black or white.
It’s not really worse. It more of a sidegrade. A reanimator deck is more interested in this card than stock up or brainstorm, so it really depends on the deck as to which is better
I liked my silly guesses of Thirst for Belonging (discard kindred) or Thirst for Water (discard Merfolk), but this is a predictably straightforward new Thirst.
This'll quench ya!
Nothing's quenchier!
It’s the quenchiest!
Who set Toph on fire.
Magic players are known for their Thirst.
This might be the best Thirst considering discarding creatures is often what you want to do for reanimation or grave digging.
2U +2 cards, bin a reanimation target is very strong. Likely no longer good enough for Modern, but for a Standard Reanimation deck or lower powered cube this is huge.
Only +1 correct? You draw three cards, you lose this plus the discard.
Yes, you are correct +1 card.
I think you can still discard 2. You can choose to discard just a creature or you can choose to discard 2 cards which are type agnostic.
It's worded the same way as Winternight stories and I'm pretty sure you can do it with Winternight stories on Arena. It was a good trick for growing Mako when Vivi was in standard.
I’m not sure what you’re talking about, all I was saying is they called this +2 card advantage but it is only +1.
Oh, I thught they were referring to the number of cards in the graveyard, not the number of cards drawn.
[[Hashaton]] loves this stuff. I mean, you're still paying 4UU for draw 2 and a tapped 4/4 zombie clone token at instant speed, but it's still nice.
Or a draw 3 and bring out a scary creature you already had in hand at instant speed!
Hashaton - (G) (SF) (txt)
FAQ
[[thirst for discovery]] is the competition mostly
thirst for discovery - (G) (SF) (txt)
FAQ
Would have been great for pauper faeries if this was at common.
I know it's a sorcery, but winternight stories wants a word. I'd often cast those cards in search of lands, too.
That's fair, but Winternight Stories isn't a Thirst. It's not called Thirst for Stories.
This will go great into my [[Iroh, Grand Lotus]] deck as I actually want to discard instant and sorceries to storm off my free lessons
Iroh, Grand Lotus - (G) (SF) (txt)
FAQ
Best thirst for [[sefris]] by far, +1 card and a venture on an instant.
sefris - (G) (SF) (txt)
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Good for [[Golbez, Crystal Collector]]
Golbez, Crystal Collector - (G) (SF) (txt)
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I disagree for two reasons: 1. Blue spell decks and reanimator decks aren't often related 2. If I wanted to discard with Thirst, I'd discard two creatures not one.
It will have a home, but I think it's one of the worst Thirsts.
You can still discard two creatures with this I'm pretty sure. It gives an option, discard two cards OR discard one creature.
Thirst For series has some absolute banger artworks. This is so cool
It'll be interesting to see if people prefer to play this or [[Winternight Stories]]
Winternight has flashback. The UG deck playing it doesn't care about instant speed.
Why not both?
Call it "8 Thirst Reanimator"
Winternight Stories can be cast twice
Stories is a Sorcery. This one is an instant. So I personally would play it over Stories.
If instant speed on this kind of effect is what you’re looking for, [[Thirst for Discovery]] is probably still a better option than this one, because discarding a land is preferable to discarding a creature
That's heavily dependent on your strategy; reanimation decks would likely prefer this over discovery.
Would a reanimation decks also want the ability to discard 2 creatures though? Can you already do that with this card?
You can discard 2 creatures with this card if you want. Doing it at as an instant during your opponents turn can have other advantages such as them not catching on to your strategy of filling the graveyard before you do it and are set for the reanimation on the next turn or leaving mana open for a control gameplan to stop or slow your opponent down if you need to while you set up.
Thirst for Discovery - (G) (SF) (txt)
FAQ
That's assuming you have a basic land to discard. It's all very situational.
Not to be flippant, but usually when you draw three you hit a land or already had one in hand, so it’s pretty reasonable most of the time to be okay with discarding a land. And aside from the occasional situation where you want a creature in the ‘yard, you’d generally prefer to discard a land than a spell/creature.
I could see that. (for the sake of argument) That is also situational. If your deck has an abundance of basic lands TfD is great. If you lean more towards nonbasics then obviously less so. Same is true for Thirst for Knowledge; if you have a lot of artifacts its great but some decks just dont have the numbers to take advantage of it
Assuming you’re playing in a format where Thirst for Discovery is legal…
Winternight Stories - (G) (SF) (txt)
FAQ
I love the thirst cycle
Dope art, for a dope cycle.
Next thirst is probably going to be sorceries and instants batched together
Genuinely stunning art. Phenomenal! One of my favorites from the set for sure!
Solid card too and if you really want to, you can still discard two creature cards!
Always loved the Thirst cards and this might be the best of them.
Ah yes the thirst cycle must continue!
Brother, don't we all
Have they explained why they're all suddenly Rimekin and not Cinderfolk?
Cinderfolks were a consequnce of Ashling obtaining the power of a greater elemental.
Rimekins are the consequences of the desperation and generally negative emotions of the phyrexian invasion.
None of them are the "natural" shadowmoor form of the flamekins, but i don't think we have more informations about that.
Where are we getting this lore from though? I don't recall reading anything about the Rimekin in the main story.
Rimekins don't appear in the main story, this was explained in the planeswalker guide and, funnly enough, in the flavor text of a card that has just been posted.
Well Ashling became a Rimekin, and simply stated that that's what she became, didn't give any other explanation on why she went blue instead of becoming a Cinder again.
They talk about it in the Planeswalker's Guide released back in September
https://magic.wizards.com/en/news/magic-story/planeswalkers-guide-to-lorwyn-eclipsed
Thank you for that! Weird explanation, but an explanation nonetheless.
Cinderfolk were exclusive to ShadowMoore, with the two planes overlapping we get rimekin instead? Idk ¯\_(ツ)_/¯
That doesn't make sense, because Lorwyn and Shadowmoor coexist now, it didn't just erase the old Shadowmoor now that the Day/Night cycles are more volatile. None of the other species have new variations when they transform while walking into Shadowmoor, so why were Flamekin different?
i bet that at some designer meeting someone bright said "hey, but opposite of fire is ice, not some cinder dudes" And they tried to manufacture some explanation
hate it. I really loved cinderfolks, they had amazing dark art and flavour. And they had quite grim translation in my native language.
Someone posted that they did explain it in the Planeswalker's Guide to Lorwyn Eclipsed, but the explanation is kinda weak. Just that some flamekin burned so hot because of the invasion that they decided to suppress their emotions and became cold fire instead. Then that some Cinders went back to Lorwyn and reignited themselves, and now the Rimekin choose to live in Shadowmoor, while Cinders are now very rare.
I did like the Cinders though, being mean and spiteful and craving fire in the cold night. It's a lot better than becoming cold and logical blue frostfire elementals.
I know the planeswalker's guide calls them logical in one of the lines, but it doesn't really show up in the flavor text I've seen. The focus of the flip is more on the isolated and wanting to control the world side of blue, like one of the rimekin cards says they're still passionate, just in control of it.
Ultimately the real reason though is they wanted Elementals to be one of the main Lorwyn draft tribes, and goblins were already BR, so they needed a different direction for Elementals. They chose blue over white or green as the new second color for flamekin.
Rime = Cold
Cinder = Fire
https://preview.redd.it/g4pc5plopdcg1.png?width=1342&format=png&auto=webp&s=271523428ec849ddb63ae251058e10066a80d466
Instant [[Norman Osborn]] include. Functionally with Green Goblin on the board you can use this to cast a creature spell for just one extra mana with the upside of drawing three.
Norman Osborn/Green Goblin - (G) (SF) (txt)
FAQ
Can we get a card called Thirst for Battle and then we can discard battles?
Wouldn't a card that encourages discarding battles be named after desiring peace/mediation
Now we're just missing Thirst for [planeswalker], then we have 1 for each permanent type, right?
Don’t forget battles
ya know, forgot those existed, thank you lol
Me too, Rimekin. Me too.
Straight into my [[Sefris of the Hidden Ways]] deck. I love it!
Thats how I am feeling about my green goblin deck. I saw this and was like oh my gosh instant add!
Sefris of the Hidden Ways - (G) (SF) (txt)
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Man the flavor is so good
I need to find a spot for this in my [[Runo Stromkirk]] deck.
Runo Stromkirk/Krothuss, Lord of the Deep - (G) (SF) (txt)
FAQ
Card for reanimator decks!
It would have been funny if this applied to Kindred cards
That is like REALLY good. Hashton you go
This is arguably better than Thirst for Discovery (the basic land one) in Limited, right? Having the choice of being able to chuck either a useless early creature, or a bomby big creature for reanimate shenanigans, seems better than binning a land.
I doubt it. Unless there's an extremely heavy reanimation theme I'd rather discard a land in 99% of cases than one of my creatures that I can cast and gain value from. Even on turn 10 I'd rather have a grizzly bear than the 10th forest.
Surprised we didn't already have a Thirst for Creatures.
That's going into my [[Norman Osborn/Green Goblin]] deck
Norman Osborn/Green Goblin/Green Goblin - (G) (SF) (txt)
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discard a rootwalla with madness
Nice, straight into my [[Hashaton, Scarab's Fist]] deck
Hashaton, Scarab's Fist - (G) (SF) (txt)
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Nice with a higher creature count and dredgers.
My [[Vnwxt verbose host]] decks gonna love this
Can't wait for a Thirst Trap card.
this is actually a pretty good card. idk if it is a reprint or strictly worse/better than something else but it is pretty easy to bring back creatures if you splash black or white.
Worse than [[brainstorm]] or [[stock up]] but just sexy enough art for me to want it. Should be an important card for draft and pre-release.
It’s not really worse. It more of a sidegrade. A reanimator deck is more interested in this card than stock up or brainstorm, so it really depends on the deck as to which is better
brainstorm - (G) (SF) (txt)
stock up - (G) (SF) (txt)
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Can't wait for Universes Beyond: Comestibles so we can get [[Obey Your Thirst]]