Happy New Year, guys!

After the success of our last year recap (FuckEpic 2024 Year Recap), we decided to do the same this year!

Let's see the main topics we have discussed this year...

Exclusives

First things first. Exclusives. The worse tactic Epic uses to force PC players to use their subpar products. This year, we have had even less exclusives that before. And most games that went exclusive, came back to Steam:

Other companies that went Epic exclusive before stopped doing it.

And games that decided to go exclusive had problems to get profits:

Meanwhile, some of the best games of the year still decide to skip the EGS:

Dev experience

Why some games are still not appearing in the Epic Games Store? The ideal scenario would be all games available everywhere and players have 100% decision power. Well, it seems the experience of publishing games on the Epic Games Store is as bad as purchasing games there...

Some renamed devs gave their opinion about the topic too.

Player experience

We had A LOT of posts about bad experiences with the Epic Games Store. These were some examples about cloud saves, achievements and other basic features.

Even Tim needed to admit in an interview after the interviewer insisted that his launcher was clunky:

These are only a few of them. We had to remove hundreds of them because of being lost souls coming here to ask for support...

Epic Online Services

Ok, but you could think that all of these things only will affect you if you consciously use the Epic Games Store instead of better alternatives like GOG or Steam. False! Epic also tries to incite developers to use their services into their games independently of the launcher you use. So even if you bought your game on Steam, you may need to use Epic services (EOS or EAC). And of course, every frequent time that Epic servers has problems, you will have them too in your Steam games.

Well, at least it seems our community is making some service for Epic as shills use the links we share from people complaining in Steam forums to go there and do some damage control...

Unreal Engine 5

This also has been the year of bad ports. Most of them, using UE5 which makes players to think that maybe there was some kind of problem in the common denominator...

Obviously, Tim blamed all developers instead of taking a look at their engine ("Everyone else is wrong! I am right!").

AI

And now that we are talking about times when Tim would be better shut up. How can we forget when he criticized Steam's AI disclaimer tag.

And then, people were unsurprisingly detecting AI slop in Fortnite.

Curation

Maybe instead of criticizing the better competency, he should take a look at his store and his promised "curated" experience:

Fortnite

Meanwhile, Fortnite, their golden goose, the source of endless money from kids that allow them to sustain their non profitable store and services, continue on their process of enshitification. Copying the last trending games...

Plagiarizing independent authors:

Receiving and throwing lawsuits (seriously, I think Epic has more lawyers than Software Engineers...)

Transforming into Roblox, with hardcore FOMO monetization, and moving bought games into Fortnite

Microsoft

Microsoft and Epic relations have been always a little weird. On one hand, it seems Tim made a deal to make Fortnite available on Game Pass in his plans of moving everyone to Fortnite. Obviously, causing anger to existing GamePass consumers as that came with the usual failures and a funny price increase.

However, even if Epic wants to gain Microsoft´s favour, the latter is still ignoring the Epic Games Store, as once they said, they don't agree with Epic strategies.

Gambling

Back to Fortnite, it seems Epic is adding in their Fornite-Roblox games lootboxes, microtransactions, and FN games like Steal-the-Brainrot has already created a secondary economy. It’s a remarkable pivot for a company that once claimed to lead the charge against "anti-consumer" practices.

Freeloaders

Because of all these things, most of Epic customers are just freeloaders that only want the latest AAA game without paying a buck. "You reap what you sow", wasn´t it?

Epic Games Store evolution

Epic also shared their numbers for 2024. It was a completely buff. In case of amount spent on third party PC games, they went from 355m (2022) to 310m (2023) and now to 255m (2024).

Fuckepic work

Our community has been highlighted several times this year. While the leaked emails where Tim wanted Reddit to shut us down are now a piece of history, they prove how much Epic fears the transparency we provide. We remain a critical source of truth. Because of our focus on education, we provide a space where information that would be censored or deleted on other platforms can actually be discussed.

Always remember our rule of "Educate and don't attack." We are better than that, and our message carries more weight when we stick to the facts. This year has been great; Epic’s influence is noticeably smaller than in years past, but there is still plenty to document. Also remember: we don't care if Epic exists or not. We just refuse to let them dictate the terms of the industry or force us to use their inferior services.

Happy New Year and for a better 2026!

  • well, keep it up and above all let's stop playing fartnite/Rocket League/fall guys and pirating exclusives on Epig fail shit store 👍🤣

  • There was AI slop in rocketLeauge too

    There was a decal with 6 fingers on an octane, I think it was posted here

  • It feels like EGS has entered the stagnation phase. Fortnut will probably continue to be culturally relevant for a good while yet; heck, PUBG still pulls hundreds of thousands of players despite no one in the West ever talking about it. However, the Store is gradually running out of Steam.

    Each year, EGS has to deal with fewer exclusives, lower sales, and an increasingly whiny fanbase. Timmy has made himself an enemy of Linux users at a time when discontentment with Windows is at an all-time high. Shills have to do damage control 25/7. Epic will still continue to be an annoying pain in the nuts of PC gaming, but its chance at dethroning Steam has passed.

  • This is godlily work.

    Thank you for doing this, this is such a great way to retrospect, well done, even bravo.

    Keep doing it, would love to see this again next year. (or maybe u have been doing this for years, but its the first time i caught it)

    This is only the second time. I will keep doing it until there is no need for us to complain. :)

  • It is so fucking funny that i never heard of any of those games that went epic exclusive.
    Its an amazing black hole for video games

  • !remindme 3 days

  • Bro is preaching right now

  • Love seeing annual receipts.

  • I didnt even know world of goo 2 existed

    LOL

    r/fuckepic

  • I just find the ubisoft partnership hilarious considering how that company's grasping at straws and pulling all the stops to keep up appearances ever since they broke off from epig. They really need anything and everything they can get their hands on to make money these days due to how terrible their situation is.

  • There is more support from the Epic Games Store than from r/epicgamespc itself.