Just had a duty where i am OT and the MT goes down. I Provoke and take aggro. As soon as the MT is up they Provoke back.. I don't mind going back to OT but wouldn't it be better for you to provoke after weakness goes away?. Just asking because i see this happens a lot and i feel like i'm missing something.
Sometimes I voke after dying purely because of habit left over from higher tier content. In savage and some extremes, the fight doesn't necessarily target the tank role but rather top two on enmity. So voking after getting back up is just a way to ensure your PCT/SAM/VPR isn't about to get blasted with a tankbuster
This happened to me pretty recently with Doomtrain EX. Was in the last train cart, died because of stupidity, came back, decided not to provoke just to keep the immunity for a bit because of a follow up mechanic, and then the Viper immediately got targeted by one of the two TBs.
We ended up wiping with 0.1% enrage or something and I still feel bad that that could have been a clear had I just provoked a second earlier.
If you're enraging because a DPS took a tankbuster instead of you, there are numerous other problems going on. I had plenty of deaths my kill and we never saw enrage.
I'm sure, yeah, it was a sloppy run in general, a lot of deaths, standard PF kind of things.
But that Viper was basically our highest damage dealer and was pretty flawless. 0.1% could still mean the difference between them having been dead + having weakness during that last stretch of the fight.
I have had tank busters...on RDM. You know how bad damage has to be for the RDM to be 2nd in aggro with melee jobs in the same party 🥲
On the other hand, getting TB'd as RDM and surviving because the healers/other tank made the effort to save you feels incredible.
I have actually survived exactly one tank buster that way lol. We kitchen sinked it with addle, a tank mit and healer dumping what they could. I had like 5 whole hp after and stood there trying to recover from my screaming but I survived. It was hilarious.
Anytime I get stuck in a duty without magick barrier I also wanna scream bc I have saved myself (from raidwides and puddles with no healers not tb's lol) long enough to get 2 dead healers back up so many times by kitchen sinking addle, magick barrier, and a vercure or 2 to be at just enough health to survive the hits. I end up with 10 hp instead of 5 but I survive and get to feel like a Pro Raider(tm) 💅
Same! I used to get hit by the tank buster in the third nier raid all the time cause tanks would die to mechanics and hey why do I have a big red circle around me? Oh no oh no no no no
I do a taunt-shirk combo when I specifically don't want to take it back
this is the way
The OT should be doing this with their tank stance active from the start of the fight, and if they STILL steal aggro, they should probably be the MT...
Shirk just isn't something OTs think about, because... well it's just like a lot of abilities for a lot of people - they don't think about them. Hit 1... then 2... then 3... repeat.
Yeah, you get it
The subtle shade toward non-PCT/SAM/VPR lol
I guess BLM too but I haven't seen many outside my static, I'm just listing everyone that I usually see taking second enmity. It's hard to beat a 'selfish' job when you got buff classes making their burst even higher. (Except PCT which technically isn't selfish but still deals really good damage)
Omg that explains why I took a tankbuster in a Nidhogg fight as VPR not too long ago. A lot of people were going down so I guess one of the tanks were out or just down in the enmity.
This is why my default would be to get up, provoke, and shirk to nab slot 2.
Or provoke then Living Dead to grab that full heal
I voke with my left hand, what about you guys? Any other vokers?
I’m more of a right hand shirker kind person.
I’m an ambishirker
It’s a good habit for the tanks to always be numbers 1 and 2 in threat. That way if the current tank dies it immediately targets the other tank. Also some mechanics will target the top two threats and you usually don’t want that targeting someone squishy. In general, both tanks should be using stance at all times and using shirk to control if they’re trying not to be first target. The only reason not to have stance on is if you’re intentionally suppressing your threat generation for a moment to let your cotank get a small lead on you before you turn it back on again. You should never need to provoke to take aggro when the MT dies, you should already have it by default.
However after dying you can be quite far behind. Provoking as soon as possible upon revive is a good habit to snap back up to top two. Typically it should be fairly easy for the other tank to quickly outpace you and stay number one since you’re doing considerably less damage with weakness but it doesn’t really matter at all who is number 1 vs 2 just that they’re both tanks. If you have a sage, usually they want Kardia on whoever has number 1 threat and if they’re not actively swapping mid combat (which of course they should be but it’s so rarely useful that very few do) then it can be a good idea to shirk or turn off stance a bit so the dead tank can get the focus back since they’re carrying the healing focus.
This is the way of higher end content (EX and up). Typically I'll provoke then immediately shirk to ensure I'm an number 2 in aggro for mechanics that depend on aggro.
Yeah pretty much this, its ensuring you and OT are both top 2 aggro
Honestly the coolest thing I have done as a tank is the opposite. My OT died and I was MT back in Pandae savage and I knew a dual tankbuster was coming up so I immediately shirk aggro to OT, then voke right back to me ensuring we are top 2 aggro and both me and OT got the tankbuster marker just in time.
I felt so legit then. We both survived and cleared but was one of those tank highlights for me as such a simple thing. God I love aggro dancing
The shirk itself was enough, but using shirk to quickly catch your co-tank up to #2 position is definitely one of those good playmaker moves a solid tank can pull off to save otherwise scuffed pulls.
Shirk only dumps 25% of your enmity, so there's basically no circumstances where a provoke from you can change the order here, and no possibility of it both changing the order and giving the result you describe.
The only times a DPS would have 75% or more of your enmity is about two GCDs in or if you had also died recently. And that can't have been the case, because if it was then you wouldn't be giving the OT enough to put them ahead of the DPS that was close to you, so they would have taken the second half of the buster anyway.
Good save, but next time you don't need to also provoke.
This is the way.
voke+shirk is effective. As is no-stance voke and wait a few GCDs before putting stance back on (especially during bursts). Can be better to drop stance for shedding threat sometimes, especially if there's a mandatory tank swap coming up that would benefit from having shirk handy.
Why should the MT shirk to give the dead person hate? The respectful thing to do would be to provoke then immediately shirk, that's how the dead person gets second position quickly and you don't have two tanks fighting for hate, nor does the boss change position to accommodate a new target.
For normal content it doesn’t matter whatever. But for savage you want MT to always be MT when they are up even if they just ate shit.
Clock spots and light parties and whatnot are all based around MT being north for melee to hit positionals. You don’t want your OT now having aggro while south and you also don’t want to try to swap clocks and light parties and shit constantly during the fight.
Yeah agreed here in pugs especially. Like in a static on voice its very easy to swap OT and MT roles to adjust, but in pugs you get all sorts
I mainly MT a lot and I have had OTs who get it who will immediately adjust and tank MT if they gain 1st aggro for whatever reason and I adjust accordingly
But I have also had rigid OTs who will take aggro 1st and then still do OT positions who dont sync as well with me.
So the safe thing to avoid not only others but ME making a mistake is to stick to Mt and OT as originally assigned through voke and shirk shenanigans even if post revive. Its just more consistent in pugs and I only ever pug my savage prog like a masochist. What even is a static>?
It's fucking wild to also claim it to be "respectful" for the dead person to have sole agency in threat management. If you have a tool to achieve the desired state, there's no inherent civility to using it or not. I've had two different pf tanks get pissy at me for having stance on during pull in m10s, one of which also claimed having it off was "respectful". What's respectful is knowing your job well enough with challenge content to know you should just voke in opener, and OT should never outpace you. Especially when I shirk after my opener as well.
Eh. It’s pretty typical for OT to have stance off for opener to not rip aggro and turn it on after for rest of the fight. Especially since jobs that tend to play OT do more damage than jobs that do MT. Like DRKs burst is insane for damage and will absolutely rip aggro from a WAR.
It’s also not that hard to turn your stance on after burst or after a few hits.
As long as you’re standing north with MT it shouldn’t matter if you rip aggro though as long as you shirk after. But if you’re standing elsewhere and making the boss spin your melee aren’t going to be happy.
I agree in principle, but sometimes that's not the safest thing to do. It's better to have the dead person be the OT and take the OT clock spot rather than doing the swap dance with absolutely no time before the clock spot mechanic.
Emergency tank swap should always happen during down time, not midway through a mechanic.
There's also fights where MT and OT have wildly different things to do, and they only have their role memorized. Like in M6S, if the MT gets rez'd 2 seconds before ad phase starts, if they don't want to take MT back, they better know what they have to do as OT and hope to god their cotank knows what they have to do. Because if either of those doesn't happen it's a wipe.
unless that has been trivialized now, i haven't looked at the strats for it recently.
For all but the most rigid of positioned mechanics, OT should be standing directly on top of MT anyway, so that any unintentional threat juggles don't cause any disruption. All tanks should be due north with their stance on at all times that aren't intentionally shedding some threat by turning stance off briefly, or handling a positional mechanic that requires the tank be elsewhere.
Being a good OT is definitely a much more complicated and skillful position than MT.
I don't think there's a single mechanic in M9S where you can stand on your MT as OT that isn't just "raidwide" or "party stack". Vamp stomp, aetherletting, hell in a cell, and undead deathmatch all require OT and MT separated. You can during both intermission phases but the boss is immovable and has the positional-less target ring during those so it doesn't matter where anyone stands.
I OT this fight, and definitely spend as much time as possible directly on top of the MT. Step to a side for the buster, step back in. Step to a side for the vamp stomp approach, step back in. Yes, when a mechanic forces the tanks to be in different places, obviously you have to be in different places. It's the between mechanics times that the OT should be stacking back up. Especially on fights like this one where there's a dual-threat buster so both need to stay top 2 (and get there within the first few GCDs), and during prog when mistakes get made and the MT dies from time to time.
Unless there's a reason not to be due north, that's where all tanks should be the majority of the time. It's just a good habit to have, so that you're not having to try to spin a boss at an unexpected time, or risking a cast or cleave at a bad time when facing swaps.
But the only time the OT should end up with threat is when the MT dies. And unless MT is dying to autos, the only time there's any danger of tank death is during mechanics and Tank busters, both of which require MT and OT separated. In M9S. The only time where it really matters for OT and MT hard stacking is during swap busters that don't have any AoE component, like P9S iirc.
If OT is ever at risk of pulling threat that's just plain inattentiveness from the OT. It's piss easy to turn your stance on for a few GCDs and then turn it back off.
If there's not a mandatory tank swap, then shirk can be a good way too help your OT get quickly back into #2 position without using their provoke. Sure, Voke->Shirk is great assuming both are up and there's no need for either in upcoming mechanics, but just having current tank shirk the other tank is less disruptive (no short-term target swap, however quick it may be, which can risk a weird spin at a bad time if not careful), and more reliable for positioning the OT as #2 without juggling threat.
It's a habit from endgame content. In many/most endgame fights, the tanks need to be #1 and #2 in aggro, because of tankbusters and other mechanics that target them. Going down and not picking aggro back up asap could lead to a dps getting a buster and getting fragged in a hurry.
In casual content that's not the case, but it's still habit to voke as soon as my buttons work. It's not meant as a condemnation of you. You did the right thing by picking up when the MT went down. Don't sweat it.
I've seen tank busters hit a non-tank in casual/normal content (both normal raids and alliance raids) after a tank went down and got revived lol It's not limited to just savage, a dps (or occasional healer) will still get instagibbed by a tank buster. Its always kind of FUNNY but its still a good habit to make sure its only tanks on top of threat
In Alliance Raids that totally makes sense, since there's only 1 tank per alliance. I'm trying to think of a normal raid that does dual tank busters that aren't either baited to the role or double-up markers.
Unless the OT just has their stance off and doesn't pick up the boss when MT goes down, in which case shame on them.
I've seen 3 tanks die in alliance raids with no one voking after being raised leading to DPS just getting destroyed lol
i often find that when that happens its just snapshotting, or maybe it not counting if the tank has the rez buff? im not sure but i have had times where the tank just got up but is still in the animation or just finished it as the busters go onto the targets.
That would have happened because the OT didn't get stance on. Double tank busters in casual content are usually baited on highest enmity for one and "other available tank" for the second, so if the highest enmity is a melee because MT just died and OT hasn't bothered voking or turning stance on all fight then they're getting a promotional tankbuster.
No OT in alliance raids. I ate a tankbuster as dps several times the early days of Rhalgr because our one tank had been killed by the knockback before it.
Well yeah, in that case good DPS are even closer to the danger zone hahaha.
Aren't you supposed to provoke? Because if I'm MT, die, and don't provoke, the highest DPS gets a tank buster
If you're in 8-man content with a single buster, the highest in enmity gets the buster, which, if you die, the highest in enmity should be your co-tank. No reason to provoke there (it's different in high-end where whether you're mt or ot affects your position for certain mechs and also where you use your mits, so whoever is mt should stay fixed).
In normal level fights that have double-autos and double-tankbusters, the autos and tankbuster hit the 2nd tank regardless of if they are 2nd or 8th in enmity. Only time they will hit a non-tank is if one of the tanks dies (in which case any autos and tankbusters that happen during the time they are dead will target a non-tank), or neither tank bothered to stance (or MT dies and OT didn't take aggro) and a non-tank is first in aggro. This is pretty much the case for any normal level fight that double-autos and double tankbusters.
In extremes and above, double-auto/double-tankbuster fights will target top 1-2 in aggro, so you will want to provoke on rez, yes.
Source: I am almost always on tank in normal raids, and I usually don't bother to stance until 3rd-4th minute of the fight because I am generally way more geared than the average player and don't want to steal aggro if the other tank wants to MT. I always receive the autos/tankbuster meant for a second tank anyway.
Gotcha, because when I tank in extremes, if I don't provoke, the 2nd enmity gets tank buster. Nice to know it's just extreme and up
Sorry but my pride is directly tied to my status as MAIN TANK and I deserve to be MAIN TANK at all times because I am the protagonist of this MMO. Also I heard that if you are off-tank then you have a small PP and girls wont like you.
P.S. It's the healer's fault I died.
/s
This is one of those times I wish I had money for Reddit awards. Unfortunately I’m too busy paying for the MT’s sub since I’m just an OT beta.
So what you're saying is... you do pay their sub? That means... that means they have to what you say! It's the law!
That was a role reversal folks!
MT is just mit for the OT.
Everybody knows the Overlord sends their Dragon in first.
No /s all true!!!
Lol I'm like the opposite. I feel bad I died and am forcing someone to mt for me
No need for /s.
I've encountered my fair share of diva tanks in raid progression.
That reminds me of all the godamn baby sprout tanks i see in Alliance having provoke as part as their "rotation" like wtf man.
If you died while I’m healing it was absolutely my
choicefault and you probably deserved it.I hate it when the off tank actually has a bigger pp than me :(
/s
This is likely a reflex from EX/Savage/Ultimate level content. Many of the bosses has mechanics that target the top two players in aggro so the MT is trying to establish themselves as one of the top two so the mechanics properly target MT and OT.
You can really tell who has tanked savage/ultimates before in this Reddit thread. Its just muscle memory at this point to voke to get aggro back
I have played this game since ARR first came out... I have never done Savage before.. tbh i'm a bit scared to
It's cool I wasn't directing that part at you sorry for not being more clear. You should give savage a try once you're comfortable with your rotation. Do some of the new extreme for a feel of it
Oh no you are fine. I did not take it negatively at all. More a comment on me not ever doing savage raids lol
The new savages are actually a really good starting point, they are (for the most part) easier than others so it’s a great time to dip your toes into savage if you’re curious at all.
I wouldn't call M10S easier than others, I think that's gonna wall a lot of people for a few weeks until gearing allows them to a bigger margin for error.
Too used to "top two aggro" mechs (albeit usually in extreme and savage) to not provoke
But in normal content I probably follow up with Shirk (if it's up) or dropping tank stance (if not)
I 2nd this, as when I play tank in raids or trials I will happily OT, but keeping the DPS from going splat bc some tank buster mech targets the top 2 in enmity and not the tanks specifically can mean i may have to generate a little extra to keep things stable on the aggro bar. Old habits die hard sometimes, I guess.
Personally I provoke in case there’s an incoming tankbuster so that it doesn’t go on another party member.
On a more serious note: some tank mechanics are targeted to the top two aggro, which means if there is a death the BLM might be getting pancaked. So an ASAP provoke is warranted there. And this mentality can sometimes carry into fights without that.
It's a habit, to avoid getting the top DPS getting killed by a tankbuster later on.
Weakness doesn't really affect your tanking much, just your damage, so there's no real reason to not go back to the MT role.
Lower damage is less aggro generation, they can fail to maintain aggro after dying after provoking. I've taken aggro back just by doing my rotation because they can't out-threat me.
Unless you are in content that requires you to be one of the top 2 on the aggro list or the other tank is incompetent, there is no point in provoking after ressing.
Edit: DRK's + PLD's primary mitigation tool is tied to gauges (MP for DRK and Oath for PLD) that empty on death, so even less of a reason to provoke back unless necessary
Tank Stance is a 10x multiplier for aggro generation, and weakness is a .75x multiplier on damage, and brink of death is a .5x multiplier. Provoke shoots you to the top of the aggro list and then does 4000 potency worth of aggro. The only one who's beating you on aggro in that case is the other tank. Which is ok. You shouldn't be provoking on death to be main tank. You should be provoking on revive to keep the best DPS from getting tankbustered.
Best practice would be voke and then shirk, but just voking still achieves the primary purpose and people can be lazy.
Aggro management hasn’t existed since shadowbringers
It happens all the time in savage that a MT with a damage down can't hold aggro off of the OT and position swapping mid fight is not a thing you ever want to do.
maybe not in normal content, i've definitely eaten tank busters as dps in savage when my OT forgets to turn stance on
That's less "management" and more "forgot to put their jacket on"
Oh definitely. I joined an EX party finder group this patch where a DPS or two died to tankbusters almost every pull because OT didn't stance. (Not that we got many pulls in after asking them to and realizing they just weren't going to turn it on :P)
I’ve eaten tank busters as DPS in normal content too, if the off-tank doesn’t stance up for Honey B someone squishy is getting it! One time the sage realised what was about to happen and managed to shield me enough that I survived, but a few times I’ve just had to move into the right spot to not hit everyone else with the cleave and then accept my fate 😅
And? I can still out aggro someone with weakness by doing my basic rotation.
who cares mate if you spam provoke on cd you literally cant lose aggro unless you got a dickwad for an OT who does the same.
Just MT if you wanna MT.
Spamming voke on cd is for losers, just don't die 4head and adjust if you do make a mistake
Or the OT can remove stance or even shirk? It doesn't even matter , this whole debate makes zero sense
I can say I'm guilty of this, but it really is just habit from EX/Savage where if I die I need to make sure I voke when I get rezzed just so that way if a tankbuster comes out it wont target a DPS instead
No point fighting. Use Shirk and let big boy handle it (or not and they die again). Don't fight over it, some people get super pissy. Let them pretend they won and move on with your life.
Also if they die again it's really easy to out agro them when they have brink of death!
Shirk is for the healers that flame ppl. Theyre usually justified and correct, but its important to remind them of thier place at times.
You're asking to be rescued into a wall. Which i will do.
Depends, there's usually not much point in casual content cuz usually tankbusters will target the tanks anyways but in high end those (and dual auto attacks) are aggro based and so even an off tank will provoke to get back to the top 2. Honestly I do it in casual content on habit more than anything
Weakness is irrelevant for tanking. You could stay MT anyway, but also fine if they provoke, because there's no reason for either outcome. Just whatever everybody is comfiest doing.
Depending on the duty it's largely beneficial to have the tanks be the first and second on the aggro list. There are many that target the first and second positions on the list rather than by role.
It’s a good thing to do because it drags the tank out of the 8th place in the enmity list. So if you die later he doesn’t have to remember to provoke then. The longer the fights been going on the more of a hate deficit a revived tank has to fight through. It’s a lot easier to just go ahead and provoke and not have to worry about it.
There’s a handful of encounters out there where the boss will attack the top two players on the enmity list, as well, so in those cases it’s extra important to just go ahead and provoke yourself out of the bottom.
If i die as tank i voke and immediately shirk so the party doesnt eat a buster. Some fights target top enmity not just both tanks.
if i was MT and got downed for any reason and the OT isnt in my party outside of the duty i will provoke back just to ensure the boss doesnt nuke the healers since you never know if your rando OT is 1-still paying attention or 2-knows mechanics (if i think they are doing well in the time im down i will shirk back to them and drop stance so healers dont have to deal with my res sickness tho)
Weakness doesn't really impact your survivability. Dying and reviving only impacts your damage and the loss of resources, assuming you get healed.
Its important to provoke after rez in any fight that has simultaneous tankbusters. You should also be doing it if you die as an offtank.
Thanks for all the comments this quickly. We were doing Normal raid M12. I don't really care about being MT or OT. I'm comfy with either. I just didn't understand why the MT Decided to do that. As long as the content get's done i'm fine. I was just curious
Pretty sure m12 auto attacks two targets at the same time, so ideally he wants to provoke quickly so the boss isn’t hitting a dps (let alone a tank buster)
Modern normal level content with double autos or busters will always go off role and not enmity unless one of the tanks is dead.
Even if the tank is dead some tank mechanics will go on a DPS with a priority that isn't actually enmity based, though I'm not entirely sure what it is. Just saw it happen recently in a five DPS run of M5N to a DPS who was fifth in aggro.
Ah okay, still I don’t think it’s necessarily a bad thing or “main character syndrome” as some people here claim. I’ve died a few times on the latest ex while doing pf because a tank died and didn’t bother getting aggro back so I got a tank buster haha
M12 is an obvious one - the boss's normal attacks attack the top 2 on the threat table. Other tank needed aggro to avoid a squishy taking those attacks.
EDIT: IIRC, it also dual tankbusters? Honestly, there's not really much of a difference between "main" and "off" tank in that fight.
Not in normal. The autos and tankbuster hit the 2nd tank regardless of if they are 2nd or 8th in enmity. Only time they will hit a non-tank is if one of the tanks dies (in which case any autos and tankbusters that happen during the time they are dead will target a non-tank), or neither tank bothered to stance (or MT dies and OT didn't take aggro) and a non-tank is first in aggro. This is pretty much the case for any normal level fight that double-autos and double tankbusters
Source: I am almost always on tank in normal raids, and I usually don't bother to stance until 3rd-4th minute of the fight because I am generally way more geared than the average player and don't want to steal aggro if the other tank wants to MT. I always receive the autos anyway.
M12N it also makes absolutely no difference which tank has aggro since the autos are doubled and the boss doesn't move. so yeah its just a good idea for both tanks to have their stances on the whole time and top 2 aggro spots in case one dies. Aggro might swap around, doesn't matter.
M12 has double autos targeted automatically on tanks. But in higher tier content a dps would be eating those autos if both tanks weren't first and second in aggro. Basically you got a raider as your cotank who was reflexively doing something that keeps the party alive in high end raids but isn't necessary in normal content.
As a general rule you should really turn on tank stance whenever you are playing as tank, saying you have to provoke means that you are not 1 or 2 emnity, that saves a dps from dying to tank busters, it's not an ego thing
Weakness doesn't reduce your ability to tank and if the tank doesn't change (other than mandatory tank swaps) people are less likely to mess up and shield the wrong guy or fail a mechanic because suddenly MT has to go where OT goes.
Just use Shirk to give the MT an aggro lead and everything stays smooth
Folks in casual content probably don't think about what is best as often as we'd like. In my opinion, you're right and I would have let you keep MTing but honestly it probably wouldn't make a noticeable difference unless we were doing high end sweaty content.
I turn my stance off and voke just to get back to 2nd emnity in case of mechanics that target top 2 targets. Then once weakness is off I'll turn stance back on
It's important for mechanics in high level content. It's likely a reflex.
Is this for normal content or EX/savage/etc.?
If it's normal content, there's no reason for tanks to be 1 and 2 aggro for mechs, since all tank targeting mechs target by role. FF14 removed that years ago for normal content (the last content to require this was diamond weapon, but they've changed it to target by role instead). That tank who went down either just likes to be MT or forgot that being 1 or 2 aggro is no longer required for normal. Or they just panic provoked. In the past, I've asked a couple tanks who do this out of curiosity, and they've all told me that they didn't realize I provoked the boss after they died and thought the boss was aggro-ing a non-tank, and panic provoked.
If it's higher tier content, then it's like what others said: tanks should be the top 1 and 2 enmity due to mechs.
Thats not always the case, Shinryu MSQ and O6N for example constantly auto the top 2 aggro, im sure there are more but cant remember atm.
But yes its usually more common in EX content and above.
Wait so if it targets by role does that mean if you went in with say 6 dps and 2 healera you just wouldn't see tank busters?
it would just go on random players, then
Wierd mechanic. Why not do it by threat? Keeping threat isnt even hard in FFXIV, you could even keep it in DPS stance back in heavensward.
Specifically for tank busters that's how it's done in normal mode, in savage/ex it's done by threat. It going into random players if the game doesn't see enough of the intended targets is how it's done in general in the game. For example, no healer runs have to take into account that most light party stacks are targeting healers so now you have to react on the spot to resolve those
Why would they wait for weakness to be gone? It's just a debuff to their damage, nothing else. It doesn't particularly matter who is getting punched in the face, not like normal mode autos do anything.
Context matters : if its an ex or savage, players have pos and MT being north is also because it ensure the most uptime for melee and for doing their pos. There could also be tank buster based on aggro list. And the debuff from being revived isn't that bad when it comes to survivability.
Unless MT is a 5 vuln stack, they can keep the aggro. The worst thing is fighting for aggro, making the boss spin or move where no one is accustomed to
If there is a tank buster mechanics or some kinda of tank bait mechanic where it targets X2 highest threat then yeah
> wouldn't it be better for you to provoke after weakness goes away?
Weakness only affects how much damage they do, it doesn't affect their health or the damage taken.
In that situation it would have been better for the MT and OT to swap roles.
The MT trying to take back position right away is a common mistake.
I think it's really just a preference. Often times the MT will become the OT but sometimes they want to continue, maybe even just for their own comfort. In non-high-end content, I think it's just vibes
Weakness does not affect tanking just the damage. It’s pretty inconsequential if the previous MT wants it back I would say, I’m definitely guilty of this simply because I like being the MT lolol. In some fights tho it’s definitely good to do this especially if double tank busters are a thing or even two autos happening at once.
I mean i scrolled and didnt see anyone mention that its kinda what you are supposed to do. I mean it could be someone that really just needs that ego boost but many mechanics have aggro priority so you always want the 2 tanks at the top or your dps might get tank busted
you be want to stay OT if ur OT, coz in high end? it should and not make people confuse which mech they're gonna do.
Ideally no one should provoke until rez immunity is over, as you can get downed again from autos or other mechs, but depending on where you are in the fight, you may not have that luxury as some bosses require that both tanks be highest in aggro.
People will do it to shoot back up the aggro list so a dps or healer doesn’t get targeted for a tankbuster. It probably doesn’t matter as long as they don’t die again immediately.
Reminds me of when i was a WAR in WoD run and i dont like to MT. Its literally the raid ive done as tank. I just went because I'd only get crystal tower at the time and i knew i could do it regardless.
Tank in another party kept provoking off me because they wanted to be main tank but my dps was outstripping their aggro. I did try just turning off stance but he got angry in chat about it (like dude why you stalkin my status?) So we co-MT'd WoD. Weirdos out here
I am not a professional tank and often do not remember what is coming, so depending, I just want to be back up to #1 or #2 on the enmity list.
I don't care if I fall from MT to OT. I'll either delay turning on tank stance or use Shirk as appropriate.
Unless someone is being repeatedly obnoxious or showing every sign of trying to get ahead of or in front of you, it's also best to assume that the odd misplaced provoke is just fat fingers.
So op some bosses have dual auto attacks that target the two highest aggros, typically tanks, and the pvoke after raise helps get the aggro off the DPS that is now tanking autos meant for tanks
Its always good to have both tanks as the top two in enmity. Some duties even have the boss auto attacking the top two in enmity. High end content will also have tank mechanics targeting the top two in enmity regardless of their role. Weakness doesn't really matter. It only reduces the damage the tank does
Its actually a good habit, even if taking that aggro means saccing yourself again to prevent a DPS or healer death. Tanks need to always maintain top aggro in raids, and if you're not in voice comms you dont know if the other tank will shirk you. When you die you go to 8th place aggro. If you're going into a two aggro targeted buster, you will kill someone if you don't voke. You can rebalance aggro later, but you must either voke or have the other tank shirk you immediately when you die as a tank.
Sometimes you have to voke immediately to prevent a shared tb going into a dps
If the boss attacks the highest two hate people (Sphene EX, others im sure) its best to just go ahead and provoke to stop your dps from getting that damage so your healers can recover.
it’s high content stuff and savage usually if you commit to mt or ot u wanna keep ur spot either via turning stance off if ur too close or provoking to keep it especially in savage. but also just some fights slap a tank buster on both highest enmity so its important both tanks are always most or second most
also it could just purely be a habit they picked up to provoke after death cause i mean ot should be turning stance off if they are getting too close enmity wise anyway unless ur goal is to ego mt i know some like doing that
Sometimes you need to provoke so it's back to tanks being 1 & 2 on aggro list. Otherwise if a TB comes up it’ll go to whoever is 2 & if that's not a tank it’ll kill um 💀
For normal mode content, yes, ideally you should let the OT tank at least until your weakness is gone unless they're horribly undergeared or play very poorly.
For EX onwards, it depends. Some mechanics require that a specific tank be tanking, so getting up and insta-provoking is mandatory there. It's something you need to take on a case by case basis.
maybe it's muscle memory of the MT to establish aggro ASAP because in Savage or higher difficulty content, there are tank mechanics that target first and second aggro.
It doesn't matter and in extreme/savage you already need to do it as muscle memory anyways so you don't grief the party
If you are on roulette content or matched party, one tank is often way overgeared compared to the other(s). If the MT doesn’t provoke the aggro might slowly shift anyways to them, leading to more confusion.
Voking immediately after rez (and getting sufficiently healed up) can make sense for a few reasons:
1] Getting back up to the top of the aggro list ASAP for any mechanics that care about enmity (this is mostly a thing in high-end content, but there are a couple of normal duties that target based on enmity instead of role)
2] Positioning/Partnering for upcoming mechanics. Again, this is mostly a thing for high-end content, and it's not like tank positioning tends to be complicated (especially MT since we're on "keep the boss pointed in sane directions" duty most of the time lol), but the less people need to adjust for things going sideways, the better things tend to turn out. Making sure you're back in the MT seat and in the places MT is expected to be ASAP is going to smooth things over a lot more easily than adjusting until weakness falls off.
3] In 4-man content, the tank REALLY wants to voke ASAP after a rez lest their squishy friends suffer.
Point 2 doesn't really apply to most Normal Mode content, but the habit of "oh shit I'm back time to voke" can get lodged deep into muscle memory, especially when paired with any habits built up from Point 3.
At least hit a GCD or self heal immediately first then you can provoke, but it shouldn't be your first action.
that previously dead tank needs to get back to #2 on enmity as soon as possible. provoke is literally the tool that does that.
Aside from aggro-generation weakness doesn't change anything about tanking.
You generally want to keep whoever is MTing consistent especially if that determines a tank swap, specific cooldowns used etc.
Example: Warrior MT dies 30s before a double-tankbuster they usually Holmgang and take both hits because it's short enough cooldown to be up for another mechanic later where other tank invulns wouldn't.
Its less about weakness and more about health. Once they have enough health to not die to autos theres no real reason not to let them have the boss again.
Even with weakness none of the dps are going to steal the aggro.
When I'm main tanking, if I die and rez, as long as other tank has it, I'll let it go. This is especially true if I die to a mechanic I didn't see or remember, aka, I did a stupid. Only time I'll provoke is if I know I need to get back to the top of the hate list fast, because of tank busters or other mechs I know are coming up. In those cases, it's normally me in extreme content where that occurs.
In normal content it doesn’t really matter either way. In high end content that’s very normal because each have different positions/responsibilities.
If MT has kardia it's probably for the best that they get it back so the sage doesn't have to waste time swapping
Please everyone read this, im so tired of having to swap it back and forth because the tanks are now fighting over who gets to be MT.
Main character syndrome is strongest amongst tank players
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It's less about ego and more on gaining the aggro to take the autos/tank busters, if you're raiding you gotta respect the roles even if they are still not great at doing it, we all have to learn
What duty is this? If it's anything that throws out two tankbusters (one each for threat nunber 1 and 2), then that's likely why. If it's not one of those duties then I have no idea except for MT Sydrome
As long as they wait to be healed up, it's fine. Weakness won't affect tanking that much, especially if you Shirk back to them.
The problem is if they Provoke the instant they're up, making the boss run halfway across the room and then oneshot them again.
It's Main Tank - Main character syndrome. They can't bear the thought of the Bosses attention being on someone else.
I usually go by the rule that i don't care whether i am MT or OT, but then MT dies, you have lost MT privilege, I am MT now. If I die as MT, you are MT now. If you die Again, i go back to being MT.
That is in casual content though. In Savage you usually want to make sure MT has aggro unless a mechanic requires a swap.
There are sometimes tank busters that are targeted on the second in aggro, rather than just on tanks.
As the person usually 3rd in aggro after both tanks, I am typically the one dying to a stray buster when one of the tanks die or forget their stance.
Just deal with it. It's better for both tanks to be top two in aggro. Provoke back or OT.
Edit: Talking about Savage and Extremes. On duties it's whatever. Still cleaner to stick to your role as much as possible, so MT's insta provoke is still the right call unless there's something I'm not seeing. Rez weakness is nothing to worry about.
If I’m Main Tank, I’m mentally psyched to do MT mechanics. If I die, my instinct is to provoke as soon as possible so I can resume MT and not disrupt the OT, who already has their own mechanics to manage. Also it's a good habit for both tanks to be the top two in aggro at all times like what others have said, just so an inadvertent double tankbuster doesn't land on a DPS. So a tank Provoking asap after death should be the correct call most of the time.
The only exception is if both tanks clearly understand that aggro is fucked and they are officially swapping roles, either until the next mechanic or for the rest of the fight, because there is an imminent tankbuster swap coming or sth and they need to save Provoke/Shirk for that. But by default I’ll just provoke and take MT back if I die as MT.
Honestly it's probably a habit left over from Savage/Extreme/Ultimate content. At that level it's critical you get aggro back from the OT as soon as possible after you rez. Weakness generally doesn't make much of a difference to tanks anyway. Not to say it can't be a problem. It's just that we mitigate that problem by nature anyway
That’s correct course of action, tanks need to be on top 2 aggro list for most of the fight.
I always voke out of habit
If I die as MT and I know the fight has double TB's coming up, I wll voke and then shirk to get 2nd on threat. If it doesn't, then yeah I will use the OT's health as mitigation for a bit before I take it back. (edit: spelling)
because if the tanks aren't first and second in threat then a tank buster might hit a dps or healer.
I only do it if the ot isn't really geared for it or want to get to 2nd position quick then I shirk (or whatever it's called now) so I can drop back to 2nd.
We call this the challenge of the tanks.
And only weaklings fail the challenge.
Always risk every duty and party should the challenge be made to you.
…..Always…..
Main character syndrome. I see this a lot with tanks. Its why I refuse to tank in 24 man's because the provoke wars are juat irritating.
"main character syndrome" -- it's terminally annoying to everyone around you
No, they should not provoke after the rez.
could be a sign of plugins. By default rsr provokes if you are tank and dont have agro.
If it's not a hard fight it doesn't make much of a difference, so I don't make a fuss about it. Fighting over it will cost more in patience, AND in dps if you're actually typing in chat 😅
With randoms in non high end content I usually provoke as MT if the OT hasn't adjusted to have the boss face away
In high end content or with FC members,I would discuss since obviously a FC member can hand the OT job
And in high end content the provoke is often required for a tank buster swap of some form
If they voke as soon as they rez then I just take it as a newbie with anxiety being like 'oh gosh I need to be alive to tank it', but yeah it's not good, you'll have low HP and ready to die quickly unless the healers pick you up immediately. Weakness isn't really a huge deal though, vuln stacks are probably more than that.
But yeah ideally what happens is the MT dies, and the OT (who should generally have 2nd aggro to begin with for safety) takes aggro and continues to MT until if the other tank vokes after a few seconds of recovery, or it's fine if they don't and just stay OT until the same thing happens with the MT all over again.
Quite the opposite, if they voke as soon as they res its most likely a reflex from doing high end content, where that is required because double autos/TBs/etc will hit the top 2 in aggro, not just whoever the tanks are - not to mention established positionals/light parties/whatever. It's not a bad habit to have, and if they don't do a lot of normal content they may have just forgotten that it doesn't work like that.
Man no offense but if we play normal content from roulettes im most likely tabbing out and checking my phone and whatnot while i wait for the slogest that is roulettes to be over.
I dont care if i die, nor if I take MT back with weakness. I just voke because its expected of me to be MT if I start as it.... It's really not that big of a deal.
Now in actually hard-ish content like savages or whatnot I'd probably wait to be full health until I voke at least.
outdamage them by 50k potency equivalent while they have weakness to assert your dominance
Sometimes its a matter of positioning. I'm MT for my group and when progging if I had to OT because of a death my brain cant unga bunga properly if I'm not at the top of the arena or wherever MT is supposed to be for the fight.
If people want to die, let them die