Faction Equipment
Purple Rogue
Stats Value Abilities Uses
HP 100 Voltage 1
Armor 4 Explosion 1
Heals 2 Dancing Knife 1
Dual Knives 40 Primal Clash 1

The Cat King laughs. "Topaz was foolish enough to challenge me to a battle. Now I will show her her foolishness. Ruby, say goodbye to your cat!" He grins and pulls out his knives.

  • Name Team Class
    Topaz Cats Rebellion Rogue

    Abilities:

    • Acidic Armor: Your armor temporarily becomes coated in a substance that stings your foe if they miss their strike. Your opponent takes 10 damage every time they miss you with any type of attack. Lasts until your opponent takes five actions (the extra hit of a critical hit also counts as an action).
    • Dancing Knife: Surprise your foe with a small, concealable blade. Roll as if you were making a basic attack. If your roll would normally be a miss, treat it as a hit and deal half damage as the blade catches your opponent off-guard. This ability also negates the effects of a critical failure, preventing armor loss and self-damage. However, it also means critical hits only deal an extra 7 damage. If your attack hits normally, choose either to deal a total of one-and-a-half damage, or refresh the ability while dealing normal damage. If a tie is rolled, another tie and below will result in half damage, while a hit will result in full damage.
    • Sleight of Hand: Fight dirty. Make an attack roll. If it hits, deal 15 damage and steal one of your opponent’s healing opportunities. Use this heal immediately for half of the result. No special bonus for a critical hit. A miss refreshes your ability and doesn't affect the opponent's heal. A critical failure expends the opponent's heal and your ability in favor of your opponent.
    • Claw: Jump onto your opponent, roll a 1d10, if it hits deal 10 damage. Repeat on your following turns until you are hit. Your opponent gets -1 to the're attack rolls until they hit you. Critical hits let you attack again on your same turn (consecutive critical hits also count). If you get a 2, you miss, and your opponent will not have the -1 to the're attack rolls on the're next turn. If you roll a 1, the ability ends, and your opponent gets +1 to the're attack rolls on the're next turn instead of -1. In the case of a tie, roll again for half damage; another tie results in a complete miss, and results of 1, 2, or 10 have no special effect besides confirming a miss or a hit.

    [Topaz accepts the Cat Kings challenge]
    _____________\<o_o>/{Meow!)_______
    _______________\()_________________

    "Let's see who goes first, shall we?" The Cat King flips a coin.

    /u/rollme [[1d2 Coin Flip!]]

    "I choose 2!" The Cat King glares at the cat. "I can't believe I'm fighting a cat, of all people."

    You asked for a coin to be flipped, so I flipped one for you, the result was: Tails


    This bot's messages aren't checked often, for the quickest response, click here to message my maker

    Check out my source

    wait a minute...

    <o_o>/[I chose Tails]

    (-.-)/[But I chose 2]

    1d2 Coin Flip!: 2

    (2)


    Hey there! I'm a bot that can roll dice if you mention me in your comments. Check out /r/rollme for more info.

    Faction Equipment
    Purple Rogue
    Stats Value Abilities Uses
    HP 100 Voltage 1
    Armor 4 Explosion 1
    Heals 2 Dancing Knife 1
    Dual Knives 40 Primal Clash 1

    The Cat King charges at the cat. His arms glow yellow and balls of lightning appear in his hands.

    [Voltage][[1d10]] + /u/rollme

    1d10: 7

    (7)


    Hey there! I'm a bot that can roll dice if you mention me in your comments. Check out /r/rollme for more info.

    Faction Equipment
    Purple Rogue
    Stats Value Abilities Uses
    HP 100 Voltage 0
    Armor 4 Explosion 1
    Heals 2 Dancing Knife 1
    Dual Knives 40 Primal Clash 1

    The balls of lightning fly off the Feline Lord's hands with terrifying speed, striking the cat before it can react.

    Damage Dealt: 20

    Special Effects: must roll twice and choose the lower

    Meow! [Basic] [[1d10]] [[1d10]] [[1d40]] /u/rollme

    1d10: 5

    (5)


    1d10: 6

    (6)


    1d40: 36

    (36)


    Hey there! I'm a bot that can roll dice if you mention me in your comments. Check out /r/rollme for more info.

    Faction Equipment
    Purple Rogue
    Stats Value Abilities Uses
    HP 64 Voltage 0
    Armor 4 Explosion 1
    Heals 2 Dancing Knife 1
    Dual Knives 40 Primal Clash 1

    The King glares and charges.

    [Basic][[1d10 Armor Rating]][[1d40 Damage]] + /u/rollme

    1d10 Armor Rating: 6

    (6)


    1d40 Damage: 17

    (17)


    Hey there! I'm a bot that can roll dice if you mention me in your comments. Check out /r/rollme for more info.

  • Nah, that escalated in a relatively normal amount of time. Still don't understand why you're fighting a cat, but you're "The Cat King," so I'm sure you have a reason.

  • /u/_Topaz_, what are you doing? By the way I lost to Zanthr, not sure if you'll be glad or sad (maybe neutral?).