Has anyone noticed that the city of Baldur's Gate seems to house all these mages that basically just do whatever they want, most of it nefarious?

Ramazith is obviously the most powerful and influential, he was allowed to build his Kew Gardens Pagoda right next to the Ducal Palace and he can just accost people in broad daylight to hire them for kidnapping. He can also turn people into stone and then sell them like things. Ragefast keeps a slave and the woman who objects to this is reduced to begging for help in the street. Other mages see no problem with setting murderous beasts on people they have hired and so on. The city is visibly helpless when it comes to these mages.

Only your party seems to be able to do anything about these people, who obviously wield a lot power. (Which is probably why you don't get punished for killing them.) So, seeing as none of them cooperate, whoever is left will probably wield even more power in the city.

Well, on my current playthrough, it seems like this is going to be Nemphre.

I didn't mean to kill Arkion, but he didn't give me his quest (I had 9 rep but 18 charisma, stupid reaction rolls) so when Eldoth botched the pickpocketing on his amulet, I was like, eh, this is an evil playthrough, let's roll with it. I didn't mean to kill Ragefast either, but I messed up the dialogue options and he attacked. The others I 100% killed intentionally for their loot, of course.

Which leaves Nemphre as the only one. Unless we count the Sorcerous Sundries guy, she is now free to raid her rival mages' workshops for all the stuff our party had no use for, expand her studies and capabilities, and grow in power, while the city's leadership is in a very serious crisis after Sarevok's election and all those shenanigans.

I fully expect to find the city in her clutches when I crawl back up from the Undercity. All hail Nemphre!

  • Next time, pick the companion with the least charisma and send them in to talk. Everybody has their own reaction roll, which gets lower with lower charisma.

    Ok, thanks, but that's kinda besides my point here. What's with those mages above the law? Ramazith also summons those slimes in the old inn, which murder a whole bunch of people!

    It's not much different than the real world. Anyone with sufficient power will have leeway. The best that the authorities can do is to fool masses into thinking everything is under control and nobody is above law.

  • I think they give you the quest with no issue if you talk to them with an evil aligned character, like Kagain.

    All my party members are evil this playthrough. The wiki says it's a reaction roll and I believe it, as my Charname is a chaotic evil thief lady with 18 charisma.

    Maybe I got lucky on my rolls with him and not my main. They didn't want to give the quest to my paladin CHARNAME with 20 Charisma, but maybe my reputation was too low? I thought for these two, they would want someone not-so-nice instead.