Any non fast-9 that doesn't need one?

  • Bow is an S+ component this set. You always need a bow. With 0 bows, you're probably bot 4.

    watch me and my 10 tears get a winning streak until 4-4, then never win a single fight and get 7th only thanks to the one guy who just straight gave up the round before I ended

    I mean, if you play Annie + Sylas or FlexiMel you can do well with 10 Tears and no Bows, but I think other boards might be more straightforward and cap higher

    Yeah just fast9 hit a 2* 5 cost and 2 2stat 4costs how hard can it be?

    I never mentioned it was easy, just said it's probably your best bet if you have a lot of Tears and no Bows. Just trying to keep the options open when the game is not forgiving

    Lissandra is stable on 8 and doesn't need any bows (though you probably want a void staff somewhere)

    If you can't find bows ionic spark is perfectly fine.

    Well, to be fair something similar can be said about almost any comp this set because most of the meta is fast 9

    Annie is often my endgame, but overall, for some reason, my luck for Tears is insane this set. At least I often play Bilge so my MF just goes off all the time.

    can't wait t'ill they nerf her

    I don't think they do and they are right. Mort already said that the data showed that Annie wasnt doing that well and it was mostly Sylas carrying the winrate of the comp. And after Sylas Nerf the comp isnt that oppressive, there are other fast 9 comps that are much stronger.

    Honestly, as long as they buff some reroll comps to make lobbies a bit more punishing for fast 9 players Annie will be in a good place in terms of balance without needing to nerf her.

    Bro if you do not get a single bow then you are top 8 already dead by 4-5, you cant dream about going lvl 9 that game best you can do is roll all gold on 7-8 to fight for top 6-7

    sylas being gated by hitting 2 star jarvan is still mind boggling me

    You know you're desperate when you pick prismatic pandora con 4-2 because the game gave you 0 bows all game...

    Bro I was playing Yordles and I almost got a 4* rumble from worth the wait before I had the rods I needed to get for Veigar

    I have gotten 4 star rumble 2 times now. It’s very underwhelming even with BIS on him. I’d rather play a 2 star braum or Taric before 4 star rumble.

    His augment is quite fun though

    Hella fun 5 avp augment

    Had a game earlier this week where i had sword armor and cloaks. The carasol had 1 bow every round

    Felt rlly bad

    3 belts 6 chains 2 tears was my disaster yesterday.

    Yep. I was first into two carousel and double chain was my only option once

    How about a carousel with 3 spat. Then all belts sword vest

    Woe, 6 ionic sparks upon ye

    Can confirm. If I don’t get a bow first creep round, I start sweating. By carousel, I’m panicking and next creeps the game is full meltdown

    You’re spot on. I got 7 negatron cloaks last game and somehow scraped a 5th - took it as a win.

    I had a Thex game with the Augment that doesn't allow you to pick on carousel, I didn't even need a bow just a sword would've been fine

    Not a single bow or sword all game and not a single item augment the rest of the game. Still got a 5th but it should've been a top 4 easily.

    I really think that you should be seeing at least one of every component on Neutrals.

    Trying to remember a set where bow wasn’t SS+/Z tier .. I don’t think there’s been one since I’ve been playing tft

    Thex uses none B)

    [deleted]

    So many games where I have gone without 1 specific component I wan. Bows, rods, tears, bf. One game I didn't get a chain vest the entire game. It's annoyed me to the point that I will pick pandora's any time I see it

  • can be used on AD champs, AP champs, ranged champs run it, melee champs run it, early game its really good, mid game its good and end game its good, not even sure its a numbers thing anymore atp

    I feel like they gotta go back to making it stack up per auto. Maybe for some champs it would still be just as OP but not all. In some cases i think it now just stacks faster than it did when it was 1 stack per auto

    Fuck every bit of that. Just because the item has a use on every unit doesn't mean we should change it back to when it was built exclusively for marksmen

    The problem isn't that it has a use on every unit, but that its almost needed to get anything done in this game.

    Like yeah, RB always was strong, but this patch geniunly feels like you either get it, or you lose

    That's because AD comps are currently so good, They are consistent and there are AD units at every stages of the game so if you dont hit the early users like jhin you can move to Draven, you can move to inara and if you dont hit her you can go to kindred.

    And aphelios/ashe or trynd if you want to go for a reroll comp

    Yup theres too many good attack speed ad comps that slaming rageblade makes sense, youre bound to hit one

    I don't see why they can't just remove it. Don't get me wrong, I love it, it feels so fun to slam and see units go wild, but the game would be so different if most characters didn't revolve around "making thing go faster". Items with more unique effects such as "enemy tanks have reduced MS or increased Mana" or "Backline units take burn damage but this unit has negative durability". Idk, just throwing some things to the wind.

    My point isn't that the game isn't fun or not at a healthy point, but that there might be more interesting plays and less monotonicity if items didn't simply revolve around increasing casts/attacks per fight.

    Because that would need an entire item rework.

    Because right now, the problem is that there's 1 good offensive stacking item in Rageblade, two mid one in Archangels and Kraken (as independent items)

    But so many tank items, from Spirit, Warmongs, Gargoyle, etc. so if you go and remove RB from the game, tank meta will go RAMPANT with most matches ending in a "Who has more units when the time runs out" Type thing

    Why? IE is alost exclusively for marksmen. For the longest time Archangels was viewed as the AP equivalent of rageblade. There's no infinite stacking AD item, only AP and AS.

    Deathblade used to be a stacking item long ago but it just wasn't worth it. Crit and AS was much better than just stacking AD.

    Right...stacking AS... as in Rageblade. So how come Ap gets to do both?

    FUCK NO. You go back to stacking per auto and you can never use a single rageblade again, it's just 2 Rageblades + third.

    It's been decently balanced enough before where using 2 was generally bad and using 1 was good on certain carries but not pretty much all

    Whenever a carry wanted old rageblade, it wanted two. Theres no argument to be had there, it's just proven fact through the data acquired over the old sets and explained by the nature of exponential value. If you get more attacks when you attack, then you end up with a positive feedback loop that doesn't stop until you hit cap - and you would hit cap fast.

    Thats litterally just untrue lol double rageblade was very bad with the AS cap being reached so fast that its just a waste of an item slot. It was not in fact always good to use 2, not by a longshot

    The counterpoint to this is the fact that you'd actually hit the cap quickly in combat, instead of capping at ~3.8a/s by the time the fight ended. And arguing against that is just moronic as Mort literally did a demonstration showing this interaction, as well as the data showing that Rageblade's average placement would go up hugely on many carries if you built a second one.

  • It's never a dead item, I used to be excited to slam Shojin + JG but now I see those components and I think IE + half Guinsoo and a stray tear

  • Isn’t every patch/set a guinsoo flex? lol

    Set 10 was an AD caster set where people rarely built rageblade

    That's because it wasn't even remotely the same item. It's now scaled off time instead of attacks and so it's no longer exclusively a marsman item as it used to be

    Set 13 the only rage blade user was the 4 cost twitch

    Quite often played on Zoe in rebels too

    Yupp but that tech was discovered only at the middle of the set not very early into it

    Set 13 my beloved (I never really even got into Arcane but anomalies were my favorite set mechanic)

    Zeri, Kog, Trist maybe? And I don’t remember if ranged Noc or TF liked it. Fine on LeBlanc as well iirc.

    Set 8 (monster or something) isn't. The only AD carry that required GRB was Aphe and he was a 5 cost as I recall.l

    off topic but i went to search "set 8" on yt to remember if kaisa or vayne patches used rageblade and did not get the results i wanted

    dude they just fucking hit the second tower man please answer your phone or turn on the tv please tell me youre seeing this shit holy fuck

    btw merry christmas best wishes to you and the little ones!

    merry christmas 🤶 🎄 🎅🏿🎅🏿🎅🏿🎅🏿🎅🏿🎅🏿🎅🏿🎄🎄🎄🌲🌲🇨🇽🇨🇽

    Oops sorry, I have only been playing for 3 sets now, and guinsoo has been a crucial item for multiple comps since then :)

    Set 12 had a patch that was red buff flex which is so much worse.

    There was Tear patch. Fighter patch (BT titan). But I've can't remember any patch with every reroll/fast8 require guinsoo.

    Guinsoo was suboptimal for Caster, Fighter. Now every caster are mid. All fighter are shit except Diana.

    And even Diana wants a rageblade

    Don’t do my boy renekton like that he’s the goat

    He's fake 4 cost bro. Lock behind 5 cost and stronger than shit Shyvana

    than shit Shyvana

    In what universe is Shyvana a shit unit.v

    It exists. Not "shit" but doesn't do much IMO. It's good as a 5 cost. Not a carry damage or tank. She's just whatever.

    Definitely not an item holder. She's literally a 10% DR bot

    I really like her. Consistently an top 3-4 damage dealer aswell as an sort of tank on the boards she is on, with are a lot as ether Swain or Nautilus are on a lot of boards.

    Set 9 had a lot of guinsoos but nothing like what’s happening rn

    Set 9 was even worse with the rapidfire cannons (bow + bow)

    Set 9 not really I think you’re thinking of 9.5 with mord and Nilah but set 9 had Jayce zeri aphelios (who wanted 2) kalista azir etc. it got popular in 9.5 cuz of the buffs + pandoras + more RFC holders

    All fighter are shit except Diana.

    Meanwhile Tryndamere is outperforming Diana and Renekton is frequently given Diana's items as you get to late game. Sett also cant be ignored and GP reroll is pretty good too if you ahve the conditions for it.

    And that doesnt even get into how you somehow managed to overlook Baron and Brock. I dont think anyone could say that Diana is better than Baron with a straight face

    OK let me rephrase this.

    "All fighter are shit except Diana that need Guinsoo or 5 cost or require 5 cost to unlock"

    Oh yeah, but GP reroll is really good.

    At that point your statement is just that "Ambessa, Fizz, and Yasuo are shit" since every other fighter this set falls within your exclusions lol

    You mean "Ambessa, Fizz, Warwick, Signed, Gwen, Nidalee, Yasuo, Reksai"?

    I basically said Diana + 5 cost + Renekton how is that every other fighter.

    I figured you were ignoring Warwick as he is a rageblade user since you missed Tryndamere in your list and thought you were excluding rageblade using fighters.

    Yeah, forgot about Gwen but no way are you going to say that Reksai is shit. Reksai is one of the best early / midgame units in the game.

    Singed isnt really a fighter imo. Hes more like utility since his role is to run around proccing void staff and morellos

  • I just make big sion and go 4th

    Aphelios needs Guinsoo in that comp tho

    To be fair, if you're desperate you can also do some weird shit and splash in an AP carry instead.

    usually bard is your AP carry

    Ya if you get all AP items you can go Zoe duo instead but aph is nice since you’re rolling 2 costs

  • You think this is bad I checked the stats on set revival bloodthirster averaged in the 3s and was beating radiants and artifacts

    yeah the role rework made earlier set melee champs extremely busted. gnar especially was just awful to deal with, and BT was kinda the only activation condition

  • I dont think ixtal bard reroll needs one.

    Yeah but you need uh... 3 Ixtal. And personally I think fast 8-9 Ixtal is much better.

    I forced ixtal reroll 1st or eif all the way to Diamond, it's definitely stronger than fast 8 version, just much harder to play. And the comp absolutely despises getting bows.

  • Guinsoo always had the highest playrate just because its the most fun item no?

    Yeah, but now it’s also good on nearly every single carry in the game

    Definitely my favourite in every set its been in. Zoom zoom

  • Is there a comp that doesn't run any Bows?

    T-Hex is a noticeable comp that can run 0 bows. It ideally wants swords and gloves for the T-Hex and Lucian/Senna. You could get red buff/last whisper for Lucian, but they aren’t really necessary for the comp to top 4 or even win out.

    Lovely analysis, Thanks!

  • Exactly this. So many lines that all flow off of having a guinsoo. Having a guinsoo is my yardstick for when I don't have clear direction.

  • Always has been

  • This is surprisingly informative and you know what, I'm going to try guinsoo flex in my next game

  • Guinsoo actually isn’t that good of an item it just feels good. The most op item right now is kraken slayer

  • I mean, it's the only reliable item to get aspd, no? If a unit's majority damage are dealt through aspd, the guinsoo is the optimal choice

  • Turns out the item that gives +DPS, let's you cast your spells and also gives AD and AP is pretty good

    You can put it on basically anyone

  • The main reason GRB is S+ because of the changes that made auto attack grants mana every champion can use it.

    Auto attack always grant mana. It just some are now granted 10.

    it was 10 by default for everyone before lol

    because of the changes that made auto attack grants mana every champion can use it.

    Auto attacks have always given 10 mana per attack. The role changes would actually be a nerf to the item since attacks now give less mana for certain roles

    Sadly that didn't change shit at all. Autos are still the main source of mana outside of heavy Tear/Invoker stacking. GRB basically gives stacking MP5. 5 seconds into the fight it equals out to two+ tears and it keeps on growing.

  • Dive duo - bel'veth + aartox doesn't need it though.

  • I agree with the sentiment but the stats say otherwise.

  • Guinsoos has always been one of the best items in the game. But I understand what you mean. We have very few non marksman/fighter comps. The only real casters we have as main carries are sylas, zilean and ryze. Maybe Annie and senna.

  • i love these guinsoo posts because you get them every set. every single season guinsoo stays one of the most slammable and gamebreaking items because it is conceptually overpowered, even the rework that was meant to fix it didn't help - but without fail the tft community will defend how overtuned it is because it's "the only fun item".

    even in seasons where it's not a bis item for carries it's still always insane early tempo and gets crazy value on literally any non-tank unit because of the nature of how aspd works with mana in this game.

  • As long as mana is generated from attacks, the highest attack speed item will be the most common item played. 

    Attacking is good. Casting is good. Both is better.

  • Am I the only one who got the feeling that AD Kai'Sa does significantly more damage?

    Yes. AD kaisa blows. AP kaisa focuses down units 1 by 1 which matters more than spreading slightly more (if it is that at all) damage over multiple units.

  • I see people take bows on 1 cost champions over 4 cost champions with rod/sword. It’s bow league (again) for sure.

  • The T-Hex does not concern himself with Guinsoo.

  • I believe that death noxus is very good fast9, easy to get even tho i still did not get all characters or items, i still ended up 2nd place😆. Death noxus even can lose streak and easily kill yordle, void (until baron comes in) and freljord. Best counter for those reroll comps that everyone is going this patch just contesting each other… no fun, just the luck of the draw😅

  • There are two infinitely stacking items in the game, but only one provides an almost universally used stat, they should've gotten rid of Guinsoo a long time ago, but their insistence on the "feels good" part is just annoying, especially when its not even hard to make attack speed focused units that reach those same levels of insanity, but because they want it in an item it means we can't have those type of units without them being either entirely reliant on this item or just straight up broken, so now we have to deal with everyone and their mamas wanting guinsoo because even a tank can make use of it (tibbers).

  • Its because its a great item for a lot of casters now for some reason

  • Just nerf guinsoo. I took a year off TFT but it has always felt strong.

    But I’m not a good player, so might be wrong.

  • I'm still getting top 2 by flexing whatever I hit with items I get including non-meta champions like Zilean with 4 invoker flex or Vayne+Kaisa duo carry. You will always be better off doing this as the players 3/4 way contesting each other will bleed out.

    top 2 in iron yes. Emerald and higher is meta or get abused

  • it always been and they haven't done shit to change it. its so stale and annoying, even mages sometimes had to go guinsoo back then, and even after nerfed it, its still must go item lol.

    it always been and they haven't done shit to change it.

    They completely reworked it. Yes its still a good item, but saying they havent changed it is just wrong. You could even say that the entire class system was a change for rageblade since it changed how attack speed interacted with mana generation to make it worse on mages.

    It'll always be good though, because attack speed as a stat is the most important stat for any unit that wants to attack a lot.

    They completely reworked it.

    Nah, that's a stretch. Yes, it doesn't scale with itself or other steroids which is huge, but it's still just the same item and I agree with the one you replied to.

    The item just does it all. It increases sustain (more attacks, more lifesteal), it increases mana regen (more attacks, more mana regenerated), it of course increases DPS through both the autoattacks but also their abilities, and so on.

    Even when nashors was the magic caster equivalent, it was still better to build rageblade.

  • Reading the comments I truly hate what this game has become. The meta comps are so standardized that people don't even need to explain for what comp they want x item in because everyone just uses the meta websites/add-ons to the point where I can say "broken barrels" and everyone instantly knows what champs are in the line-up and which carry I'm putting my rageblade on. Yuck. It's all about who has the better AI telling them what to play. Only high elo players have the ability to scout and pivot and understand why playing it is good. 90% of playerbase just does what the meta page tells them to do. Tbh me too, because everyone else slaves to the meta so hard that trying out something new just gets you fast 8th.

    Hasn’t this game ALWAYS been like this? This is also not a TFT problem. Every game of this style that is played competitively (deck builders, hearthstone, etc) has a meta with the best comps.

    Not really. Endgame always a meta board but stage 2 and 3 has no guide because it is mostly situational. What differ low and high elo player is knowing what to play stage 2 and 3 and how can that board transition into the final "meta" board.

    Copy paste board only take you to Diamond. Or master if you have 200 games