Compared to the hive mind that melds everyone together, gestalt machine intelligence, biogenesis empire that have complete mastery of genetic and can remake billions of pop from the ground up to have the trait and appearance that they want, and the literal Driven Assimilator, it is kinda funny that the single best assimilator in the game is just a regular empire that synth ascended, since their assimilation can turn everyone into one single robot race, while others either cant assimilate bio pop (MI) or assimilate into like a dozen species (hive, bio and DA) and starts messing up all of your tabs.

Resistance is futile, your biological and technological distinctiveness will be added to our individualist democracy

  • Driven Assimilator Civic literally says that what the machine values is diversity, not a one size fits all.

    Which is doubly ironic since they are the worst kind of empire to make use of it, what’s with one single species right meaning you cant even utilize diverse races to leverage their uniqueness into their needed role (leader race, research race, soldier race, slave race etc) they just all go into the same pool

    The way I read "obsessed with survival through diversification" is that they believe that in order to survive they need to be as diverse as possible in every aspect of society. Which would include in the workforce. Yes you may have a dozen different species in your empire, but if they're all segregated into specific roles is your empire truly diverse?

    Yes your society and economy may function more efficiently if through genetic and synthetic manipulation each species becomes highly optimized for performing a specific task. But that's not what the driven assimilators are about

    The Assimilator can be understood in such a way that, from his point of view, diversity is a source of redundancy necessary for the operation of the empire in the event that one species somehow disappears or is damaged in any way. Did the enemy exterminate one species? We have ten more!

    UPD. Spelling

    With the exception of the leader all of them meant to be automatically handled by the job weights. Technically it is possible to make it work like that by resettling the population.

    Personally i prefer to just slap as many auto-mod traits as possible, and leave it be. Much less hassle.

  • Yeah I think there should be some opinion penalties against forced assimilation especially synth ones. Like I get that they still have their free will compared to driven assimilators but changing your entire structure against your wishes is fucked up no matter how you look at it.

    Well if they didn’t want to become machines then they shouldn’t have declared war on me and lost.

    I would like to have spiritualists resist to assimilation, creating a population with huge unhappiness, it would be an interesting way to balance materialists and spiritualists.

    I would just assimilate them then expel them from the empire. Good luck go cry to your space or sky daddy or something.

    You're right indeed.

  • Yeeeeeaaaaaaaah, I love playing synths and much of that is because I get to have a nice simple species list with one hyper efficient template.

    But it is batpoop crazy to me that I can apparently invade my psionic neighbour, forcibly assimilate their psionic pops into synths against their will, and apparently face no consequences other than just having differing ethics from spiritualists. As long as I don't blow up any planets I'm apparently not a monster, and am free to spend influence to say their homeworld is actually mine and commit one of the biggest atrocities you can do to psionic pops with their beliefs.

    My multiplayer friendgroup often points out how arguably I'm worse than an assimilator because they're at least honest about their intentions, where as I look like mr nice guy and am out committing horrific war crimes without any opinion malus.