Rule 5: The game decided that my only way to expand is through a fallen empire.

How will i get my slav......freedom challenged individuals now?

  • Some might see an obstacle to expansion, others might see a reliable bulwark against aggressors

    That's nice for pacifist runs but this time i didn't want to be OUT of harm's way. I wanted TO BE harm's way for the other races early game. Now i have to wait for jump drive and by that time i'll have to deal with entire federations.

    Sit back there and build purely economy only, this allows you to ignore military which means that you can easily build tech and surpass the galaxy quite quickly. By the time you can destroy that fallen empire you'll basically be the crisis.

    Unfortunately ive been invaded through FEs too many times to believe that

    These ones look to be Materialists, you may lose a scientist or two, but they'll be not agressive until you are properly prepared

    I think the dude you're responding to is saying other non-FE civs get open borders with the FE and then come and war him. That has happened to me once before.

    You get to be the unknown terror that appears on the galactic stage in 2350 with top end tech. You wont just be harms way. Youll be the reason they either unite or burn.

    I used to think that way myself when in a simmilar situation but i usually crash my own economy instead.

    Spam basic resource habitats, easy fix

    One would think. It is that easy.

    Not collapsing my economy becomes a full time job. I barely have the time to think long term.

    Also it is all fun and games till i accidentally make another tech ecumenopolis.

    That's because your economy is imbalanced. On reddit everyone will encourage you to rush tech and alloys but realistically this leads to economic failures early on. It's better to focus on having a strong economy first before specializing on one resource

    You mean first securing lot of basic resources?

    Yes, habitats are a good way since you can easily find systems with all energy or mining districts. Or make vassals and tax the hell out of them. Basic resources ARE your economy, everything else comes from them.

    I think a lot of people underestimate the level of skill, knowledge, and, most importantly, attention that's required for rush builds. And they are so used to playing that way, they don't realize.

    For the average player of any grand strategy game, who know the game pretty well and isn't interested in sweating but wants to pass the time while watching something streaming and leaning into rp, building up your core resources, whatever those are in the game you're playing, is the way to go, only deviating when it has to do with the flavor or particularly advantageous situation of whatever country you are starting as, until well into the mid game.

    sometimes you don’t get to choose your destiny

    2 choices, either save file edit to add a hyperlane(or 2 or 3 so you don't get to enjoy a single choke point) OR restart.

    You can add hyperlanes with the console if you are not playing on ironman. If it is ironman then you need to do save file edits.

    I AM the danger. I dont want peace, I WANT problems!

    Now you can RP as a crisis locked away by an FE, before eventually breaking free from your prison.

    Congrats, youre now the chosen

    Dude this is a massive boon just focus tech HARD since you won't have to worry about war until this mfer wakes up, and you should easily be able to annex them before that point. 

    When this happens to me i just delete the fallen empire and their planets with commands

    If they aren't closed borders, just expand through them..

    "But dr. I am the aggressor"

  • Jump drives work. Quantum Catapult. Build your own gateway. Don’t know your year, but build up your empire until you get these tech.

    It's early game.That tech is so far away i want to cry.

    Just progress until you can run through fallen empire. Or get on their good side until they open borders i guess.

    maybe becoming their vassal can help

    Yeah that can work too, tho i rarely wanna get vassalized, even with rather strong traits for it (the Bulwark thing iirc) so yeah, lots of ways to play.

    Expansion isnt everything anyway. Tall Builds exist :D

    I have cosmic dawn origin. My 12 billion years old race will not become vassal to a race that is just out of diapers, no matter how many guns they have.

    Maybe they should have used those billions of years to expand or advance scientifically, before this FE rose up and outclassed them in every way, forcing them to have to basically start from the ground up. Lol

    Origins and RP ideas like that make no sense to me, unless you live up to the idea of it. Like if you create a new character in D&D, and give them this whole backstory about fighting gods and dragons and being this crazy legend, but you're some level 1 wizard who has 6 hp and their best spell is Firebolt. Like, sure you are buddy lol

    Well, you're not "all talk". At the end of the origin story you do get proof that your race is the oldest and there's nothing they(FE)can do about it.

    They can flex their fleet and fancy tech as much as they want,at the end of the day we still have shoes older than their home planet.

    I figured it was a slow burn type thing maybe. I'm guessing that's a newer origin i haven't seen yet, so didn't know about it at all, just poking fun, because it's this race that claims to be so ancient and powerful, that even the FEs are basically infants to them, but yet they can't do anything to get out of their little cluster because one of those "infants" is too big and strong and locking them in lol.

    It's an origin that comes with the last dlc.

    I agree, that this is a ridiculous situation. It's a competition of who is the nr one decrepit:

    Fallen empire: We're so old that we forgot how our own tech works and fell from grace.

    Race with cosmic dawn origin: Now that's funny...We're the ones who invented the word "fell".

    Yeah, your empire would've been a Precursor to the precursors themselves, the FE are newly fertilized zygotes in comparison

    I don't think FEs bother with vassals unless they Awaken.

    They will sometimes threaten you if you do things they don't like and if you say "no" they will declare war on you - then you can surrender & become their vassal

    There is ways you can apply "pressure" depending on the type of FE - this is an archivist which is propablty the hardest one to piss off

    I would send them insults & then setup a habitat right next to their borders. They like to roam around i think. I would also close borders with them (or everyone in this case). Propably this will piss them off enough to tell you to "stay way" - to which you reply "no" and they will propably attack

    I would also try to send some cloacked ship in their systems only for them to find out & maybe piss them off

    Oh, you could try to get couple of paragons - they ask for those sometimes - again say no & keep insulting :P

    One can become a vassal of a fallen empire? How? Sorry I am a noob.

    They will sometimes threaten you if you do things they don't like and if you say "no" they will declare war on you - then you can surrender & become their vassal

    There is ways you can apply "pressure" depending on the type of FE - this is an archivist which is propablty the hardest one to piss off

    I would send them insults & then setup a habitat right next to their borders. They like to roam around i think. I would also close borders with them (or everyone in this case). Propably this will piss them off enough to tell you to "stay way" - to which you reply "no" and they will propably attack

    I would also try to send some cloacked ship in their systems only for them to find out & maybe piss them off

    Getting on their good side is nearly impossible, only they can contact you or unless you found the head of a creature or a certain cube it’s not gonna work 😔,

    he’ll have to anger it instead and then he’ll have a 10 year period that can go through their borders

    Nah it's rather easy to get friendly with them, depending on what FE it is and what you are. I rarely have problema with FE's with my Machineimtelligence empire. Frequently have them at over 100+. Only the Spiritualist FE is always angy at me :D

    And, i'm not sure about this so feel free to correct me, isn't getting into fights with FE's a step towards them awakening?

    I’m not sure honestly, if they awaken early won’t another do the same? Interesting anyway, I’ve started so many games but never get to the point where there’s a war in heaven

    Yeah me neither so inhave really no idea about awakened fe's.

    But i regularly have FE's open their borders for me. But maybe the tasks i get are especially easy for me as a Machine empire idk.

    Build tall. Reform your government if you need

    Declare war on the fallen empire. Then surrender for a humiliation loss. Use the 10 year truce period to pass through their space and expand.

    If you are not spiritualists, wait for the event where they ask for your scientist to fire. Give them the scientist and they’ll open their borders.

    You can get QV very early in the game though. This start looks good to me. I get to play tall and terrorize the galaxy with my fleets while they cant do shut to mw. Naturally, raiding stance is a must here for the extra growth as is cloaking and Gia.

    Lauche forces to the desired planet, bombard, invade, get pops, return home. Enjoy never having a visitor and living as the untouchable duche bag of the southern corner of the galaxy :v

    Time to learn how to min max.

    You say that like you can unlock those before a good bit into midgame. Sitting around for 100 years JUST to start exploring, by which time most entities will be dead, most anomalies finished and practically all territory claimed aint fun at all😭

  • so what im hearing is, you have a self contained, fairly sized, one bottlenecked empire, completely safe from outside threats at least until the midgame, brotha you are in the PERFECT situation? build your economy and tech you dont need to worry about a military at all until later, you can make yourself a fortress with a crazy economy and tech and then crush everyone when you feel like it

  • This is actually an interesting start tbh

    If you build up and conquer them, then you WILL become an instant menace in the Galactic stage

    You said you took cosmic dawn. From a storytelling perspective waiting a hundred years or so more is irrelevant for your race, and they get to have a fallen empire as their first kill.

  • You can jump out and invade when you got the jump drive, but you had a very good defensive position to protect your home system by FE, I don’t see there’s any problem.

  • When the God of chokepoints showers you with milk and honey.

  • Rule 5: The game decided that my only way to expand is through a fallen empire.

    How will i get my slav......freedom challenged individuals now?

    Rush Cosmogenesis or Galactic Nemesis?

    Amy crisis really. Just win while everyone is locked out.

    Or you go to war with the FE. They give open borders for ten years after any war.

    Declare war, immidiately surrender. Works every time 60% of the time.

    May come with your emperors beheading.

    The materialist FE can give open borders to you. You just have to get them to like you, which is rng of waiting for them to give you an event for favor, but it is possible.

    Time to suck up to these old boomers. “Why yes! I too am excited about…archiving!….and stuff….let us through your space maybe?”

  • * Suck up to that FE. If they like you enough they'll open borders. This can be difficult since they don't care about gifts and don't really do treaties or envoys, but if you do what they ask of you it's possible. Since they're the materialists, you might even consider changing your governing ethics towards materialism and/or xenophilia because those relationship bonuses *do* help.

    * Build starbases in your systems closest to the FE (it looks like just three) and try to get their sensor range up as high as you can - it's one of the few times the Listening Post buildings are useful. Once the range is sufficient, you'll be able to see into the systems past the FE, which will a) make the systems eligible for science ship travel via Experimental Subspace Navigation and b) probably open the contact situations with whoever's on the other side. You might even consider building a Sensor Array.

    * Eventually you can get jump drives which will allow you to jump all types of ships across, not just science ships.

    * If you have any wormholes, gateways, or even L-gates in your territory, with enough tech you can open them for transit options.

  • Perfect opportunity to build tall to outpace the rest of the galaxy.

  • You can declare a humiliation war and immediately surrender cant you? It will force their borders open for a short time. More than long enough to send a few ships through

  • Just balance your whole economy around producing as much science as possible. if you have a surplus of any resource production above like +10, replace some of that with science production. go on consumer economy.

  • Bro, stay in your happy space island and build your economy piece by piece, then when the time comes, "kill them"

  • This is like a dream start for my virtual machine intelligence runs. You don't play as machines by chance?

    Nope, infernal.

    Damn. Hmmm, well, you really just have two options then. One, build up your economy and tech, as others suggested. Makes for a boring early game, but you should at least get jump drives and stealth for your science ships sooner rather than later. Two, just make a new game. No shame in it, at the end of the day the goal is to have fun. If playing the long waiting game isn't fun, then don't do it!

    Hyperthermia will give you access to the rest of the galaxy.

  • Iirc the xenophile fe will sometimes generate events that will lead to them opening their borders. 

    So if you don't want to wait for advanced techs try saying yes to anything they ask of you.

  • Play tall and get that perk that gives a damage bonus against fallen empires.

    And build a listening post near their border, it might reveal other factions. And set up a spy network as well.

  • Can’t you declare war on them? Then immediately peace out? You get open borders for a little bit right?

  • Archivists, those are the xenophile fallen Empire, right? It's possible they will contact you with a mission or request. If you fulfill that request, they will open their borders for you.

  • Defender of the Galaxy and Trade can improve your relations to the point that they will open borders. Additionally, acquiring Gravitic Sensors, along with five other physics technologies, will enable you to roll for Speculative Hyperlane Breaching, allowing science ships to bypass hyperlanes.

  • Play ultra tall and then the moment you get jump drives spew forth like a mid game crisis for all the other empires

  • This is a perfect opportunity. Since the fallen empire is blocking you from attacks you can just ignore the fleet and tech rush very hard without worrying about anything

  • As long as they're not xenophobes they'll probably let you travel through their borders at some point.

  • That is such an amazing start, you have a shit ton of space to build up until you get strong enough to crush the fallen empire and then the whole galaxy

  • Just build up science?

  • Become a megacorp

  • Getting trapped behind a non militant FE means you get to ignore your military and focus 100% on tech.

  • Wait till you get the request from them. Whether you like or not, accept it. As soon as they give you access, throw construction ship and scient ship beyond their realm and hope there are no AI there.

    Or like others said, speedrun to jump drives, the real ones.

  • Another way of looking at it is anyone who wants to attack you has to go through a FE to do it. So you can neglect military and invest more in tech.

  • Enjoy being immune from invasion and build tall until you tech up to the point you can just conquer the fallen empire.

  • You play tall. Then, when you get the technology, you play wide VERY VERY wide.

  • Rejoice in your isolation and go tall! Eventually you will be able to leave either by getting jumpdrives, building gates or just getting killed by the empire or the crisis.

  • You can either reset or take advantage of being completely safe from the rest of the galaxy, That means you can tech and unity rush until you hit jump drives or catapult.

    I think you can get the achrivists to open borders if you agree to every request they want.

    If you aren't running Ironman just console command and delete some of their starbases to make a path.

  • Sometimes its fun to play into the game's temperament. I would never ask that they remove stuff like this

    That said, its definitely a mood I have to be in to want to pursue this

    In theory you still will have contact with the Galactic Community

  • Some would kill for an start like this. Just saying.

  • Build up your forces, put some deep space stations down near the jump point once that’s done take out the FE. The. Your set up to take the whole galaxy

  • If you can improve how much they like you, they'll open their borders to you.

  • Honestly seems like a great setup to do a tall run, you're basically invincible until late game so you can pour all your resources into unity and research and leapfrog over the rest of the galaxy - eventually you'll be able to steamroll over the fallen if you want

    A fun RP scenario tbh, like the Fallen is keeping you contained and protected before unleashing you on the rest of the galaxy

  • Unless you’re playing genocidals just declare war on them and immediately surrender.
    You get forced 10 years open borders for a manageable price of humiliation and your rulers life.

  • You can use cheats/console commands to kill the fallen empire but you might be against that.

  • Game name and is it on IOS this shit looks fire as fuck

  • Just get good enough relations they open borders with you and then, very politely, use them as a way to attack wherever you want without consequences and keep people from attacking you back. Congratulations, you now have a shield.

  • You have a decent size and a border security of a Fallen. You can go tallest and snowball them with ease.

  • With them as your only contact you might get enough events pretty early on to get open borders, that would let you expand past them. Beyond that, your corner of the galaxy isn't too small. It might be enough for you to just settle in and play the long game.

    1. You always can declare war and surrender to get 10 year free pass.
    2. if you will find anomaly for rubricator system it may create link to other systems. Remember - system is created near the science ship which worked on that. So you can find anomaly/situation at the east side, and then move to the west side to improve chances to link this clusters. This is also workaround if you have The Chosen cluster near by - just move your science ship away.
    3. If you will finish precursor quest chain new system will be spawned (like in #2).
    4. I guess you have no wormholes. I usually discover this tech in 2250-2260. But in my last game some event/anomaly spawned wormhole to another system, i saw this first time.
    5. Fe can demand something, if you follow their command FE may open borders.
  • Jump drives. Quantum Catapults. Declare war on the fallen empire and then surrender, using the ceasefire to waltz on through. Lots of options really.

  • economy and tech maximization until you can beat the FE

  • Im The Biggest, The Tallest

  • The moment they open their borders to you, be prepared to get some science and construction ships out. Until then, do tiyanki drag racing!

  • Become the crisis.

  • A one-system in black hole choke point? Where is this system spawn on MY turtle games?

  • Become tall. When you become strong enough, your entry into the galaxy will be from the dying yell of a fallen empire.

  • That's when you focus entirely on building a vertical empire and become a ticking time bomb to the rest of the galaxy.

  • Guess it's a Tall game.

  • Can't you reach patronizing reputation with and get the open border?

  • So, how I handle situations like these is create a mercenary guild, and just build up a massive fleet that way, allowing my economy to handle the absolute flood, that hits when I pick up the Merc 100k fleet I prepped ahead of time, while that’s being done just filter planets for economy to support science, and if you have to, pick the defensive (I know it’s called something else) edicts to support more powerful defensive stations to handle opposing fleets. It’s sucks but this is your greatest opportunity for growth.

  • Tiyanki are the Umamusume of Stellaris?