Follow-up to a previous post of mine (not too important as this is mostly the same). If you didn't catch what was shown in the video, I've also written all of the current developments below:
- INTRO CUTSCENE:
- Changes small bits of dialogue depending on the number of players
- Is like two minutes long lol
- Can be sped up by holding [SPRINT]
- DARK WORLD ENTRY:
- Uses a massive text display as the fade-in behind the trio
- Plays anytime the map is loaded
- ie. Upon very first load, and every load after that
- BATTLE SYSTEM:
- Massively unfinished. Still need to figure out how to determine command order, the item system within battles, and win conditions
- Currently working is the TP bar, main menu pullup, menu navigation, the damage/HP system, and the down/up system
Not shown in the video is the save system, but it is functional. It will save all HP and item values and load them upon rejoining the world.
oh and by the way the reason there's no droning sound during the intro cutscene is because i'm going to be commissioning an entire OST for this project. for now, the battle music is a placeholder and is a cover of "BATTLE IN CHAOS" by ace7889
WHAT
HUH
HOW
WOW
All the new commands are crazy as fuck
r/byspu7nix
LMAO spu7nix goated
your flair… i’ll get you back for this. i cast manual breathing, blinking and swallowing, and you need to yawn now
Your toes are touching, you can always see your nose, and your back is itchy.
Me when the turing equivalent
https://preview.redd.it/q2d5pe8dobwf1.jpeg?width=563&format=pjpg&auto=webp&s=974f697d47c6f1b9059050d9ed366614f538917f
✋😶✋
https://preview.redd.it/0qyuv1kwg44g1.jpeg?width=320&format=pjpg&auto=webp&s=efdeaefabe9f7b8f146e5bd8df71ee2609417a56
Excuse you?
HOLY CRUD WOW
HOLY PEAK!!!
We know it's you Toby Blox
what do you mean he saw this
holly fudge this is cool. keet it up
What on earth 😵💫
With command blocks, right?
Just looked at your previous post. This is amazing, I don't think I have seen anything like this before. I am in awe.
that's insane
will this ever be available to play for the public?
yes, of course! i don't have an estimate for release yet, but if i had to guess maybe somewhere around mid 2026, maybe 2027 because solo gamedev takes awhile.
this is actually a sequel(?) to my first ever map, "Not UNDERTALE." if you want some of the story behind "Not DELTARUNE," give that a play on planetminecraft, curseforge, mapverse, etc.
Thank you for the information sorry I didn’t get see this sooner
OMG BATTLE IN CHAOS MENTION.
The genius of a Minecraft fan
The insanity of a Deltarune fan
This next mods seems very; very; interesting...
Just a question, if you mind answering. After looking at how your doing this by seeing your previous posts(text displays), Are you changing game textures of certain characters and using different characters as frames/sprites, or are you using the text display as a sort of pixel display?
resource packs support custom fonts with images up to 256x256 pixels. what i do is i apply the font to a specific character in the json file (in my case, I always use E000, a box). this way, i can use a single text character and just change the font. for example:
the character E000 currently has 141 fonts applicable. if i apply the font "kris_left1" to one of the E000 characters in a text display, the font applies a specific sprite of kris walking to the left
i can also animate a block or item model for a block/item display if a sprite is ALWAYS animated, like how prismarine is animated no matter what (for example, the idles of enemies are always playing during battle)
the reason i use text displays though is due to their flat nature and because i have more control over EVERY aspect of the animation
Ohhhh I see! Creative!
:O
https://preview.redd.it/ab9kh8ofd13g1.jpeg?width=736&format=pjpg&auto=webp&s=f656d3cbccfd9177bc905072a37e539e4f1e0ca8
nice mod