I like this card. In the early game it's torch the tower that doesn't exile. But it can also hit for 4 in the midgame. And it doesn't even kill the creature you sack all the time. Like I am imagining You are using this in a similar way. I don't think it will see play unless the meta shifts such that 4 damage is more important than exiling. Currently torch hits the enduring cycle really well and it's much more important to exile them. Also, there just arn't that many 4 toughness threats. Preacher of the schism stands out to me but there really isn't much else I see that doesn't die to 3 damage but dies to 4.
Reminds me of reckless rage
A not so close but almost close [[Flame Slash]]
Flame Slash - (G) (SF) (txt)
FAQ
I like this card. In the early game it's torch the tower that doesn't exile. But it can also hit for 4 in the midgame. And it doesn't even kill the creature you sack all the time. Like I am imagining You are using this in a similar way. I don't think it will see play unless the meta shifts such that 4 damage is more important than exiling. Currently torch hits the enduring cycle really well and it's much more important to exile them. Also, there just arn't that many 4 toughness threats. Preacher of the schism stands out to me but there really isn't much else I see that doesn't die to 3 damage but dies to 4.
Sorcery shock variants are universally unplayable.