A lot of us are burned out on modern gaming trends - live services, unfinished/trash stories, wokeness, DEI and monetization. Meanwhile PS2/PS3/Xbox/Xbox 360 era had tons of complete, story-driven games that people still want to play

We’ve already seen successful remasters like Modern Warfare Remastered, MW2 Remastered, and Uncharted: The Nathan Drake Collection

Here are some classic games that deserve proper remasters on PS5 and Xbox Series X:

  • James Bond series
  • Max Payne 1–3
  • Far Cry 1–3
  • Classic Rainbow Six
  • Ultimate Alliance
  • Fable
  • Prototype
  • SOCOM
  • GTA Trilogy + GTA IV
  • Call of Duty 1–3
  • Splinter Cell series
  • The Matrix games
  • Spec Ops: The Line
  • X-Men Origins
  • Halo (full modern remaster treatment)
  • Resistance series
  • Killzone series
  • Medal of Honor series
  • Sleeping Dogs
  • I can't wait to consoom more low-effort remasters from AAA studios that's 50x the original file size, ruined visual fidelity, had it's content cut for some obtuse reason, is riddled with performance issues / bugs both old & new, is built off an older source code because the mfers lost the code for the retail release, has additional DLCs slapped on it, features horrendously stretched FMVs & compressed audio that were never redone and had it's contents thoroughly "corrected" to cater to "modern sensibilities" whilst having the audacity to price it at the cost of a full game.

    Most of the ruined fidelity is coming from the UE5 conversions, chiefly into a raytracing and PBR environment. Game lighting used to be hand crafted from room to room, texture to texture, pre-baked and static. "RTX" was advertised as a revolution in fidelity, in practice it's simply a revolution in lazy development where nonr of that hand crafted attention to the game world needs to be put forth. Just task a user's hardware with the work (also why games are unoptimized pieces of trash.)

    For old games it means both the texture and lighting tends to be completely fucked up because all the lazy "devs" do is import all the old assets into UE5, stick light sources where "lights" were, and call it done.

    Faithful and good remasters can be done, but generally are not done because that would "Cost more" and publishers see remasters as a labor-cheap "disney rehash" of the same property that they can re-sell you for $60-$80.

    I think a good example of (the?) last great "non-RTX" highly optimized and visually stunning game is Alien Isolation. Madalore Gaming has a great review of it and touches upon the optimization.

  • In this day and age? NO. I'll just play the originals.

  • Max Payne 1–3

    Remedy announced a "remake" of MP one and two not long ago.

    As to the rest, be careful what you wish for, Deus Ex, one of the most beloved classics of all time got a remastered version announced recently too, and what they showed off looked shit, and it caused enough backlash that It's now been delayed because of "community feedback"

    Fable remake/remaster would be a mistake too, as per the new game that is supposed to be coming out.

    The Deux Ex remaster looked like ass because they used AI to upscale everything.

  • Remasters are modern games; that's the problem.

  • Jim Ryan was just awful for PlayStation. He reportedly was looking at a PS3 game and asked those around him why anyone would play something so old. He said that about the PS3 and not like the PS1 or PS2, and that’s the crazy part because PS3 games still hold up really well even by modern technical standards 

  • I have my N64 hooked up with an Everdrive. I have the Classic Mini NES, SNES and PS1 consoles, all hacked with the ability to throw what I want on them. I have a hacked 3DS that can play anything from GB-3DS no problem. I have a hacked Wii that can run any GameCube/Wii game I feel like, and I have a laptop that can easily run PS2 emulators.

    I’m set for the rest of my life. I don’t need any modern slop “demasters” that censor content, butcher the original’s art-style and atmosphere and cost more than the original game did at launch.

    Nope, I’m good.

  • I’d settle for pc ports of some of these games like Fable 2/3 and James Bond

  • ENOUGH with the remasters. Emulation/just buying old consoles and games online is fine. The amount of money you dumbasses would spend on remasters and remakes is more than you’d spend on original hardware.

  • I think maybe a better way would be to support people doing fan mods for 2001-2012 era games on steam, supporting their patreon etc

  • This is like asking "why doesn't Disney keep making live actions instead of making original IP"

  • Just because there is no way to play SoulCalibur 3 in any stable state outside of the PS2, does not mean I'm going to run and pick up the monkey's paw.

  • They are remastering Halo, it looks terrible. They could make extremely good remakes of classic games from the 2000s and 2010s. Imagine a New Vegas remake that expanded the Legion's role to the developer's original intent, or if they remade Halo 3 and finished the cut levels and enemies. The issue is that modern developers are completely and utterly incompetent, and all of their "remasters" are lazy asset flips that do nothing but put a desaturated, brown, woke coat of paint over a classic game that dilutes the original artistic direction and adds nothing new. If they could make good remasters of those games, they'd also be capable of making good, original games and faithful sequels.

    Imagine a New Vegas remake that expanded the Legion's role to the developer's original intent

    Obsidian could do that, but if a remake was led by Bethesda they’d water it down.

    I'm not confident any developer could do that these days. There isn't a single dev I can think of with the chops to expand New Vegas with content on-par with the original, modern-day Obsidian certainly couldn't.

    Older obsidian could not modern obsidian 

  • GTA5? It was designed for the Xbox, its less than 10 years old.

    Also, the last thing we need is more remasters.

  • Yay can't wait for more lazy, uninspired 'remasters' made in UE5 that lack any character or real art direction.

  • Remasters will just fuck the games up. The same kind of wokeys who make shit new games will mess old ones by injecting their nonsense into them.

    Play the originals, hell it actually be cheaper to buy a console and copy of a game than a new £80 remaster, and it won't require patches and updates, will have all the content on disc, will work offline, won't be woke, etc

  • Hell no! In this day and age they would just get ruined to hell and back.

    If not with political shit then with lazy half-assed AI upscaling for cheap nostalgia bait.

  • You can emulate all the PS2 and 3 era games for free in 4k, with 60+ fps; there is no need to wait for official releases.

  • Call of duty as always been slop. It just took you guys this long to figure it out.

  • Just play the old games on emulator. Remakes will be made for a "modern audience". IYKYK

  • Despite the backlash the star wars battlefront remasters were good. Most of the issues have been fixed since launch, and especially for PC the remasters run so much better than the OG games.

    As for games from your list, X-Men Origins would probably never happen because Disney and Fox pretend the two Wolverine movies never happened. Matrix would instead receive a shitty remake infested with DEI Slop because the Wachowski brothers sisters, want to destroy the legacy of the Matrix.

  • Ultimate Alliance 1 & 2 were remastered and rereleased.

    Fable was also remastered for the Xbox 360.

  • i do not understand the obsession with giving modern publishers a chance to shit up old games. do any of you think any of this will have a good outcome? The best(or worst) thing to come out of these will be simple texture updates or watered down control schemes, with no poz at all. that publisher will then reinvest their earnings to keep employing human garbage and lobbying.

  • What we need is actually the Soul Blazer trilogy remastered in a single package for modern consoles.

  • The problem with a lot of "remasters" is that they're by the same people as the current slop. So even when it's an older game, it still gets altered for the "modern audience".

    Case in point: Dead Rising. The recent "Deluxe Remaster" brings shinier graphics... but in exchange for censorship (removal of "erotica" photo points, female outfits changed, a Chinese character completely redesigned, etc) and dumbing down the experience (yellow paint everywhere to hold your hand). Also, for whatever reason, Frank West was redubbed by a different VA.

    Thankfully, Capcom has not delisted the original version from Steam.

    https://store.steampowered.com/app/427190/DEAD_RISING/

    https://store.steampowered.com/app/2527390/Dead_Rising_Deluxe_Remaster/

    There's literally no reason to buy the remaster over the original, but I still linked both so you can compare them. 

    At this point, getting a remaster is almost as bad as a remake or a sloppy sequel. Either just emulate the classics (when possible) or hope for straight up ports that work on modern hardware.

  • No please don't, because it is not often they will do a remake right. They will change the original material to fit with "modern audiences"

    For example: The Oblivion remake with type 1 or 2 body, instead of male or female

    I still haven't played Oblivion Remastered, but personally all i care about is having the exact same game with better bells and whistles (graphics, animations, quality of life features etc.)

    If body type 1 and 2 are the only issues, i'm fine with that. It's a minor 2-second annoyance that you only see while creating the character. But as soon as you step out of the sewerage system and see the beautiful Oblivion world, i think you'd completely forget about the body type 1 and 2. At least i would forget about it. I'm just glad they made a faithful remaster without too many flaws. And i'm glad it's not completely overrun by woke garbage except the body types.

    What i don't like are remakes that completely change the game, for example Resident Evil 2 and 3 remakes are not enjoyable for me. I prefer the old school camera angles, the old music and the vibe, the loading screens when opening doors.. I hate Mr. X and Nemesis chasing me all the time in the remakes. And the games are too short with cut content. Sure they are good games on their own, and it's like an extended Resident Evil experience. But it's not a proper remaster like RE 2002, which is the best in my opinion.