Cause I like it the way it is. Not only that, but it is my favorite Paradox game.
I don't wan't Paradox to come, destroy the game with DLCs and patches that change all the game, before they abandon it for an even more broken Imperator 2.
Imperator is perfect as it is, and thanks to the Invictus team it will live for a long time.
Based
The game is about 2 major updates away from where I might agree with you.
The basic tools are there for the game experiences the updates we got focused on (monarchies and republics), but tribes are right scuffed. Their clan system was never brought up to the high standard of the levy/culture system, so their levies are weird and their clans don't reflect what tribes should (that is, a "federated tribe" should be a bunch of clans of different cultures). And migratory tribes basically don't use their mechanics, and least not in a way that I as a player ever face major migratory threats that aren't heavily scripted by mods.
There's also some issues with legions (heavy cavalry should require both iron and horses; they require either), some modifiers that just don't work (especially for cultural modifiers), and a lot of extra tools that modders could benefit from (such as being able to make a culture assimilate to an integrated culture in its own group, preventing a specific culture from assimilating, defining caps to pop growth in a territory, etc.).
Which is all to say, I like the overall picture of where the game is, but it still could really benefit from some dev-level work, even if just to lay the groundwork for more modding.
Two major quality updates, something that is, given the current situation, far from guaranteed. The last ones were meant to fix the game, make it more coherent, give it a proper identity, but the next ones would have tried to add on it, and then that's Paradox's eternal double-edged sword: fix/improve/add mechanics, at the risk of butchering others and upsetting the general balance.
In "gambling" terms, I think the game has reached the point where it's better to stop investing more and enjoy what's been gained thus far.
It is for the better that the Gods of DLC farming have abandoned this field.
Control and trade markets are two things I’d love to have been implemented into Imperator, cuz you could make navy stuff worthwhile since it’s so much better to trade via water than land.
I love the game, but dont have many days where I can play. So when the game was "alive" I had a lot of dead safes, and needes to restart a lot. Now I can enjoy my safes better.
I disagree, the game sure is awesome because its stable to mods, but because the game is dead we have a little numbers of mods and modders, with the game alive sure it would get DLCs but for sure a lot of new mechanics and systems and much more mods I like.
I disagree on the causality here. The game wasn't dead then missing mods, it was missing mods because it was already struggling to attract players. Low player numbers came first, everything else followed.
But because the game is dead people are not attracted to it.
And with every new dlc we have to play for long time with bugged, underperforming versions, and hope for modders to make the shit playable until paradox finally fixes the worst—but never all.
Na, I get OP, the game is strong the way it is now; mechanic wise I think it comes with some of the strongest in paradox universe.
You are 100 percent right.
A slightly better ui for the people aspect would've been nice. But yes, I totally agree.
Luckily you have literally no reason to worry about this
I don’t think you need to worry about them bringing it back tbh
Well the good thing about Paradox is that they make sure to give the option to stay at whatever patch you want.
The trouble is that splinters mods, since some mod creators will want to update for the new version and others will want to stay on the familiar version
Also it's a lot less easy to select the mods for a specific version even if they already exist.
I'd put the likelihood of Paradox reviving the game at less than 1%. There just aren't enough players to make it worth their while.
What in gods name makes you think they are touching this ever again?
See I'd be interested in them completing the game but given what they did with EU5 they'd probably shoehorn in Vic 3's economic system. Which would be a hard pass for me.
I stopped using invictus because they keep changing gameplay mechanics. If they did only mission trees I would like it more. For some countries I ignore the mission tree as I don't like all they did.
Really? Any recent examples, other than the prisoners thing that was eventually reverted back? I was a bit out of the loop these past months.
They nerfed slave surplus last patch which isn't the biggest deal, but it's pretty weird and unnecessary. Also prisoner change wasn't reverted from my understanding, but rebalanced.
Not really recent because I don't play it anymore to know recent ones. How food works is different. How mercs work is different. Trade goods were changed multiple times. As op said I like the game it is and changing it is a gamble. I got bad feeling from the changes when they changed how mercs work few times over the time I was playing the same save. The changes were not bad in themselves but I didn't know how they will work next time I play. And one time save break due to trade goods disappearing. I had few province without trade goods. Overall is one of the best mods in all the games I have played but it brings back the problem of a game been under development and I don't play games that haven't finished development. I played few thousand hours of EU4 but then they kept pumping dlcs so I stopped and came back when they announced eu5 as that was a sign there will be no more changes.
What is the news? New dlc coming?
There is no news.