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Great system. Even if you don't play it, it's worth reading through it as a Green Lantern fan. They got a really group together to work on the 2nd Edition (which is what the cards in the picture are from) made up of a lot of actual DC writers. Seeing how the writers had the rings work within the game system really helps you understand how the rings have worked historically in the comics--what they're capable of, which Lanterns are better with them, and what their limitations are.
Note on the backs of the cards how high the four Lanterns "Will" ability score is contrasted with Manhunter, who's in the range of a normal hero. The willpower of the folks that get selected for these rings really is off the charts.
It is fun, but it requires a bi of a mental shift to understand because a difference of 1 Action Point is twice as much as before. Also, it does not handle what I call the Batman/Superman divide well. However, it has some very innovative concepts in it.
It's a more elegant system than FASERIP, but it is MUCH more complicated and I would not want to play it without a spreadsheet or, at the least, a calculator.
Our running joke was that you could drive up to 110 mph and if you got pulled over: "but Officer, I was only going one Attribute Point over the speed limit."
Hey, if you like crunch, then you will like the game. And one you understand the Action Point system, it is really cool how to figure out things like ranges, travel times, throwing distances, etc...
But, like I said, it is really difficult to have both a Batman and a Superman character in the same game. On the other hand, if you don't have that problem it will work really well. (In my opinion, Mutants & Masterminds is the best game for bridging that divide).
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I loved that game back in the day!
How was it as a system? Looks better than faserip by a country astronomical unit.
Great system. Even if you don't play it, it's worth reading through it as a Green Lantern fan. They got a really group together to work on the 2nd Edition (which is what the cards in the picture are from) made up of a lot of actual DC writers. Seeing how the writers had the rings work within the game system really helps you understand how the rings have worked historically in the comics--what they're capable of, which Lanterns are better with them, and what their limitations are.
Note on the backs of the cards how high the four Lanterns "Will" ability score is contrasted with Manhunter, who's in the range of a normal hero. The willpower of the folks that get selected for these rings really is off the charts.
It is fun, but it requires a bi of a mental shift to understand because a difference of 1 Action Point is twice as much as before. Also, it does not handle what I call the Batman/Superman divide well. However, it has some very innovative concepts in it.
It's a more elegant system than FASERIP, but it is MUCH more complicated and I would not want to play it without a spreadsheet or, at the least, a calculator.
Let me know if you want other pics of the book or sheet. I bought the whole game at a garage sale 20 years ago for $2.
Thanks, but I've still got all my original books on my bookshelf. And I just backed a Kickstarter for a 40th anniversary reprint.
Awesome! Lots of fun, but I think I love the illustrations and maps most.
https://preview.redd.it/t0gucb1c71ag1.jpeg?width=2430&format=pjpg&auto=webp&s=c7a386deb30a044294409b8883265f50b0afa318
Yeah, those are great! The books they put out are actually really good references for the comics at the time.
Our running joke was that you could drive up to 110 mph and if you got pulled over: "but Officer, I was only going one Attribute Point over the speed limit."
That is hilarious!
Oh that sounds like a hootenanny and in all honesty I will take the complication for the elegance.
Hey, if you like crunch, then you will like the game. And one you understand the Action Point system, it is really cool how to figure out things like ranges, travel times, throwing distances, etc...
But, like I said, it is really difficult to have both a Batman and a Superman character in the same game. On the other hand, if you don't have that problem it will work really well. (In my opinion, Mutants & Masterminds is the best game for bridging that divide).
Why they gotta do Gnort like that
Mark Shaw Manhunter - now we're talking. Loved all of those obscure DC titles from the Copper Age. And he was Oan-adjacent, to be sure...