I was looking at win conditions and realized there is rocket missing from this list so I am actually curious what is also considered as a win conditions that isn’t here?
I think you’re on the right track but for 3 elixer I think there should be a third goblin and also make them normal goblins. Also being able to deploy them anywhere on the map like a spell.
They are supposed to do more damage then goblin barrel if you cant respond but give you more time to respond besides goblin barrel is alot more boring then even the current version
Or zap. Or guards. Or skeletons, or minions or evo tesla or vines… I feel like the list goes on. Interesting because I do feel like I have OTHER specific cards I feel the same way you do about sparky with.
Sparky has way too many counters unfortunately. Love the card, but with monk, vines, e-drag, evo snowball all resetting or deflecting her she’s in a bad place. Maybe we’ll get a hero sparky one day
You can’t win a game based on miner damage alone either lol. If you could, people wouldn’t have to pair miner with poison or rocket, rather than sticking with low elixir cycle cards to get back to him quicker. Princess is a chip damage win condition. She is a punisher for an opponent playing a high elixir card in the back. I’ve been using her consistently for 6 years.
she is a punisher for an opponent playing a high elixir card in the back
That’s where I have to disagree with you. She does not apply enough pressure in short time for the opponent to take the threat into account. A good golem player isn’t going to respond to your princess at the bridge. Even a lone knight at the bridge offers more pressure than princess
At level 16 she does 417 dmg every 3 seconds, golem is slow moving. If the opponent doesn’t have a spell in hand, they will be forced to put a card directly on the princess, that they would otherwise want to put behind the golem. I do this all the time to lighten golem pushes. Opposite lane is great for this play as well. They want to put a night witch behind the golem? Too bad because now they have to address my princess getting 350-400 dmg per hit in the opposite lane. You’d be surprised how well it works!
you can just put a ranged card in such a way that it kills the princess and then moves to the side of the golem...
princess does not pur a lot of pressure on the tower. sure, eventually I will ned to take care of it, but its not like a goblin barrel or a battleram. those need immediate attention. I play a cycledeck and I mostly win games by only taking a single tower. if my opponent puts down a princess I dont rush to defend it. if I have a lot of elixir sure, but otherwise I try to implement the defense of the princess into an opposite lane counter push. often I use a firecracker. worst case is a royale delivery.
You can absolutely force out more elixirs with a hog than a princess, even if princess can theoretically deal more dmg given enough time. A good golem player will absolutely put night witch behind golem if they have it at hand after you play princess at the bridge. It will be very difficult to counter night witch now that your only source of splash is out of hand
Who says the deck only has one splash card? You’re giving a very finite and specific circumstance when the possibilities are much more vast. In my experience, they will address the princess in the opposite lane. The only win cons I can think of that they would completely let go would be a bush or gob barrel. Things that die quickly to tower and won’t do too much damage. If left unattended a hog or princess can take the whole tower. Inevitably forcing out elixir they would’ve used in their golem push, but in the opposite lane the opponent actually dropped the golem. Hence diminishing the “beatdown” attempt.
You can win any game off of any damage provided you defend well enough. You don’t even need to do damage if your opponent’s towers have less hp than your own.
Skele barrel and wb are included in the pic rocket and sus bush are not tho I do agree that they are win cons but id give rune giant the same treatment as ice golem they serve as tanks rather than win cons
Miner is a win cons in most deck he is in like miner rocket and miner poison but isn’t a win con in decks like lavaloon miner where he is mostly used as a tank
If an opponent is at 900 tower hp you can fireball cycle them down if you have a low elixer deck quite easy especially if they place wizard or witch on their tower
Rocket is win condition same is suspicious bush and even runegiant is a win condition but it’s so bad that some times it’s not even considered a win condition
The cards that can do consistent damage to enemy tower in your average match up are mainly considered as well, win conditions.
Win conditions don't necessarily have to be building targeting, for example miner probably one of the most popular WCs in cr but it doesn't really target building (which is why people use skeleton just s second before he pops up so that tower doesn't get damage)
Then there are some cards that people think of as "semi win conditions", basically these cards that have interesting gimmicks that are common in wcs but aren't consistent with the tower damage, in fact they rarely hit for example giant skeleton with his bomb or goblin demolisher with his kamikaze tendency's.
Except the obvious ones the rest kinda hard to distinguish like for example boss bandit, I've seen some people think of her as a wc but she is very easy to counter honestly and her dashes hit tower only when you're able to cycle out their cards
All in all the list you're showing is kinda correct on most parts but there are definitely some WCs missing, like sus bush
Rune giant and suspicious bush should be in there. You could make an argument that mirror could be anything. Though I wouldn’t consider 3 musketeers a win condition like your image suggests.
Edit: Technically ice golem only targets buildings and could be considered a win condition on a technicality
Win condition is defined. Either ignores troops, can be directly placed on tower or is unconventional like siege. Anything can take a tower but it's not a win condition. That's like saying mk is a spell like royal delivery
Add rocket and bush, take away 3 musketeers. You can make it more complicated and divide them into primary win cons and secondary win cons but it’s a bit more work and nitpicking
hi just started out, could someone give me advice on which win condition ahould i be playong towards according to the list? thanks! currently playing hog rider but to little success, looking to maybe transition to either battle ram, mortar or royal hogs instead.
Miner, Skeleton Barrel, Wallbreakers & Bush are secondary win conditions. They only work as win conditions when paired with another (secondary) win condition. To that end big spells could be counted as win conditions too. Atleast poison & rocket.
As a player from 2016, this whole idea of needing a 'win condition' card is kinda silly. There are plenty of cards that can be used as a win condition, but aren't officially listed as one.
Bush I would think counts, I’ve seen Sparky both on and off several lists by community members, content creators, and stuff like Deckshop and RoyaleAPI throughout the past few years.
Rocket isn’t on the list as it often isn’t considered a win condition due to its (general) inconsistency outside of decks custom tailored to it (which even then often suffer without another, primary win condition; see Miner Rocket, Icebow, Hog Rocket (although you more often see Hog Lightning now), and how it’s been nerfed significantly over the years to prevent it from being a primary/exclusive win condition; despite the skill behind defending while consistently 6 elixir (or more) down throughout often the whole match, SuperCell wants to promote less defensive, more interactive metas, often leading to defensive decks suffering and ironically less interactive beatdown metas where you either lose or win off one push unless you’re extremely good, trade (and subsequently do it all again), or have a countermeta deck.
A win condition is a card that is consistently used to damage the tower, mighty miner is mostly used as a defensive card or a support unit,sure he might take a tower in the right circumstances but it’s very rare unless you can do the trick with ability to get the 2nd tower
Bush could be included in
Bush should definitely be included it’s whole purpose is to go on to the tower lol
So you think Bush did it too?
Also Mortar
Mortar is there
Oops I didn’t see it
You tried to cook again
Absolutely
Bush is a win con
Yep. It should be deleted from the game
No as a bush player I think it needs a rework its to cheap make me pay 3 elixer amd give the goblins slightly more hp and that should fix it.
I think you’re on the right track but for 3 elixer I think there should be a third goblin and also make them normal goblins. Also being able to deploy them anywhere on the map like a spell.
Also give them an evo which spawns 3 more dummy goblins
They are supposed to do more damage then goblin barrel if you cant respond but give you more time to respond besides goblin barrel is alot more boring then even the current version
You just described goblin barrel
Woooosh
I love the bush!
Rocket
Yup, but it's a spell though Rocket cycle usually pairs it with other Win Cons like Bait or Miner or Mortar
There's this one Ice Wizard Deck with Mega Minion that just revolves around the Rocket though
Bro sus Bush
Wdym barb hut’s not a wincon? 🥹
Barb hut is on it’s own category cuz it’s that goated
Finally! Someone who gets it!
I have a full clan. But.nobody donates cards, but everybody requests cards. I request barb hut cards.
almost anything can be a win condition if you try hard enough
Heal spirit
My goblins touch your tower the win is conditioned.
Inferno tower
Could rune giant be a win con?
Technically it is but I feel like she’s more of a tank tbh
Rune giant is more of a support tank as her health is bad but paired with a mini tank and ranged she destroys
It is like a tank/support, ideally you would want the win con behind it and boosted by it if you plan to use Rune Giant
Yes, she is technically a win condition because she can make non-win-con cards (e.g. Firecracker, Executioner, etc) deal a lot of damage.
But she is so bad right now that no one uses her anymore.
And she is a "secondary win con" like Miner. Not a primary win con. So it is common to use her with other win cons.
Are 3 musks really a win con I use them and I never realized that
Why is 3M considered a win condition?
I’ve been running sparky since I originally unlocked it ~7-8 years ago.
It’s gotten hard to run nowadays because every card seems to free elxir trades on it unless you use it defensively into a counter push.
Nonetheless, still my win condition & will be til I quit this dogshit game
Idk if my deck is just bad against sparky but I feel like it’s so easy to get free value with it unless your opponent has e wiz or rocket
E wiz, rocket, e drag, cycle decks, and lowkey air heavy decks
Or zap. Or guards. Or skeletons, or minions or evo tesla or vines… I feel like the list goes on. Interesting because I do feel like I have OTHER specific cards I feel the same way you do about sparky with.
Sparky has way too many counters unfortunately. Love the card, but with monk, vines, e-drag, evo snowball all resetting or deflecting her she’s in a bad place. Maybe we’ll get a hero sparky one day
Not a win condition
Maybe giant skeleton doing 1000+ dmg on death?
Nope
Mortar
Mortars in there
how tf is three musks a win con?
Princess
I wouldn’t consider princess a wincon because pretty much the only time it’s used for tower damage it’s really there to bait a spell
Princess at the bridge is 100% a win con. So many sneaky hits & it’s very decent damage.
You will not win a game off of princess damage unless your opponent has a rock in their head. Therefore, not a win condition.
You can’t win a game based on miner damage alone either lol. If you could, people wouldn’t have to pair miner with poison or rocket, rather than sticking with low elixir cycle cards to get back to him quicker. Princess is a chip damage win condition. She is a punisher for an opponent playing a high elixir card in the back. I’ve been using her consistently for 6 years.
That’s where I have to disagree with you. She does not apply enough pressure in short time for the opponent to take the threat into account. A good golem player isn’t going to respond to your princess at the bridge. Even a lone knight at the bridge offers more pressure than princess
At level 16 she does 417 dmg every 3 seconds, golem is slow moving. If the opponent doesn’t have a spell in hand, they will be forced to put a card directly on the princess, that they would otherwise want to put behind the golem. I do this all the time to lighten golem pushes. Opposite lane is great for this play as well. They want to put a night witch behind the golem? Too bad because now they have to address my princess getting 350-400 dmg per hit in the opposite lane. You’d be surprised how well it works!
you can just put a ranged card in such a way that it kills the princess and then moves to the side of the golem...
princess does not pur a lot of pressure on the tower. sure, eventually I will ned to take care of it, but its not like a goblin barrel or a battleram. those need immediate attention. I play a cycledeck and I mostly win games by only taking a single tower. if my opponent puts down a princess I dont rush to defend it. if I have a lot of elixir sure, but otherwise I try to implement the defense of the princess into an opposite lane counter push. often I use a firecracker. worst case is a royale delivery.
You can absolutely force out more elixirs with a hog than a princess, even if princess can theoretically deal more dmg given enough time. A good golem player will absolutely put night witch behind golem if they have it at hand after you play princess at the bridge. It will be very difficult to counter night witch now that your only source of splash is out of hand
Who says the deck only has one splash card? You’re giving a very finite and specific circumstance when the possibilities are much more vast. In my experience, they will address the princess in the opposite lane. The only win cons I can think of that they would completely let go would be a bush or gob barrel. Things that die quickly to tower and won’t do too much damage. If left unattended a hog or princess can take the whole tower. Inevitably forcing out elixir they would’ve used in their golem push, but in the opposite lane the opponent actually dropped the golem. Hence diminishing the “beatdown” attempt.
You can win any game off of any damage provided you defend well enough. You don’t even need to do damage if your opponent’s towers have less hp than your own.
Of course that’s ignoring spells.
Rocket, Rune giant, skele barrel, wb, and sus bush could all be argued for ngl
Skele barrel and wb are included in the pic rocket and sus bush are not tho I do agree that they are win cons but id give rune giant the same treatment as ice golem they serve as tanks rather than win cons
It is iffy it’s between a support card and a win con
Princess, sus bush are mini win con. Rocket can fit a win condition role as well in control deck.
Sus bush is weird cuz it technically is one but it can’t get consistent dmg
HOW lava hound is a wincon
It’s a win con cuz it goes straight to the tower and the pups actually deal so much damage
Same way golem is. It won’t do much of the damage itself but is still considered the win condition of the deck
A golem will do a lot of the damage, if sneakily placed in the pocket
Frankobold
I don't think miner is a wincon
He's just a support for other cards
Miner is a win cons in most deck he is in like miner rocket and miner poison but isn’t a win con in decks like lavaloon miner where he is mostly used as a tank
Then its considered a mini tank same status as ice golem
Mother Witch could potentially be since she spawns win cons.
Something that targets only buildings is not necessarily a wincon.
Mother witch isn’t a wincon because if you use her in your deck, you’re still going to need a(nother) wincon.
Fireball and skeleton barrel
Don’t think fireball is a win cons Skelton barrel is included in the pic but you have to full screen it
If an opponent is at 900 tower hp you can fireball cycle them down if you have a low elixer deck quite easy especially if they place wizard or witch on their tower
You can rocket cycle a tower from full health and win , fireball can’t do that
Rune giant
Rocket is win condition same is suspicious bush and even runegiant is a win condition but it’s so bad that some times it’s not even considered a win condition
Bush and Goblinstein
Rune giant, bush and stein?
Some might argue that Archers are a win condition.
Depending on deck you could put rocket, bush, recrutis, e barbs, sparky as wincons
Bush, Ice Golem, Rocket, Rune Giant, and Goblinstein
Technically mirror could be one 😭😭
One could argue the boss baddie is a win condition
Rune giant. And sparky I belive
Rocket is a win condition
Missing credit card
Best win con in the game
magic archer could be considered one if you squint hard enough
giant skeleton too
and suspicious bush
lmao and rune giant
if you count 3 musks as a win condition then you should count sparky as well
It’s not me I found this list on a website
Megaknight has entered the chat
you forgot megaknight /j
The cards that can do consistent damage to enemy tower in your average match up are mainly considered as well, win conditions.
Win conditions don't necessarily have to be building targeting, for example miner probably one of the most popular WCs in cr but it doesn't really target building (which is why people use skeleton just s second before he pops up so that tower doesn't get damage)
Then there are some cards that people think of as "semi win conditions", basically these cards that have interesting gimmicks that are common in wcs but aren't consistent with the tower damage, in fact they rarely hit for example giant skeleton with his bomb or goblin demolisher with his kamikaze tendency's.
Except the obvious ones the rest kinda hard to distinguish like for example boss bandit, I've seen some people think of her as a wc but she is very easy to counter honestly and her dashes hit tower only when you're able to cycle out their cards
All in all the list you're showing is kinda correct on most parts but there are definitely some WCs missing, like sus bush
Rune giant and suspicious bush should be in there. You could make an argument that mirror could be anything. Though I wouldn’t consider 3 musketeers a win condition like your image suggests.
Edit: Technically ice golem only targets buildings and could be considered a win condition on a technicality
Princess
Mini pekka 😔
Mini p is a support or a dps card
He is my win condition
Lava hound is not a win condition
It is a win con lol
Giant skele?
Mortar xbow wall breakers bush skeleton barrel battle ram... Idk what else
Goblinstein can be played offensively
Elite barbs are definitely a win con
Ice golem?
Magic archer should also be considered a win con, bridge line ups are so good
3M is not really a win con
Magic Archer?
I think giant skeleton is also considered a win condition
Anything is a win con if you’re brave enough
Rly anything can be a win condition it used right (aside from stuff like cannon, elixir pump, clone, mirror, etc)
Win condition is defined. Either ignores troops, can be directly placed on tower or is unconventional like siege. Anything can take a tower but it's not a win condition. That's like saying mk is a spell like royal delivery
Graveyard
Suspicious bush, rune giant, for some specific decks giant skeleton, and I would consider princess a win condition too
Add rocket and bush, take away 3 musketeers. You can make it more complicated and divide them into primary win cons and secondary win cons but it’s a bit more work and nitpicking
Bush, ice golem and rune giant
Everyone forgets about prince
Ice golem is a win con
Pekka? Call me crazy but I have been running pekka as my win con for like 7 years, just recently added skel barrel and assumed I had 2 win cons
Ice golem
hi just started out, could someone give me advice on which win condition ahould i be playong towards according to the list? thanks! currently playing hog rider but to little success, looking to maybe transition to either battle ram, mortar or royal hogs instead.
Pekka
Miner, Skeleton Barrel, Wallbreakers & Bush are secondary win conditions. They only work as win conditions when paired with another (secondary) win condition. To that end big spells could be counted as win conditions too. Atleast poison & rocket.
E-Barbs?
What about Princess, Royal Recruits and Suspicious Bush?
missing bush, princess, rune giant and rocket ofc
Of all these cards I’ll only use miner, the wall breakers, balloon or drill. But wtf is this post bro? The answer is no.
I think poison too
Magic Archer for me at least
Everything is a win con if you depend on it to win
Isnt sus bush a win con?
you forgot the only real win condition in this game.
As a player from 2016, this whole idea of needing a 'win condition' card is kinda silly. There are plenty of cards that can be used as a win condition, but aren't officially listed as one.
Megaknight IT IS a win condition, SMH
Bush, rune giant and id give a honourable mention to giant skeleton.
Bush I would think counts, I’ve seen Sparky both on and off several lists by community members, content creators, and stuff like Deckshop and RoyaleAPI throughout the past few years.
Rocket isn’t on the list as it often isn’t considered a win condition due to its (general) inconsistency outside of decks custom tailored to it (which even then often suffer without another, primary win condition; see Miner Rocket, Icebow, Hog Rocket (although you more often see Hog Lightning now), and how it’s been nerfed significantly over the years to prevent it from being a primary/exclusive win condition; despite the skill behind defending while consistently 6 elixir (or more) down throughout often the whole match, SuperCell wants to promote less defensive, more interactive metas, often leading to defensive decks suffering and ironically less interactive beatdown metas where you either lose or win off one push unless you’re extremely good, trade (and subsequently do it all again), or have a countermeta deck.
What abt goblin demolished?
EBARBS RAGE😛😛😛😛😛
Royal recruits
i run marcher nado and that COULD be a wincon
princess
Giant skeleton is a win con if it wasnt terrible
Goblinstein, rune giant, goblin demolisher 2nd phase and sus bush
Giant skeleton should be on there considering it does 1/3 of a tower’s health
Sparky, Giant Skeleton, maybe recruits, arguably goblinstein
Mirror too
Archer queen
ive won many games with zap+goblin spell on their skarmy. they never see it coming.
Don't see how Mighty Miner and Inferno Dragon aren't on there honestly, if they make a strong enough connection on tower it will be gone in seconds.
Some more obscure picks would be Princess and Monk, not great options but definitely could make some decent decks with them as win cons
A win condition is a card that is consistently used to damage the tower, mighty miner is mostly used as a defensive card or a support unit,sure he might take a tower in the right circumstances but it’s very rare unless you can do the trick with ability to get the 2nd tower
You forgot to include the ram rider
I should have said that there are more cards but you have to first click the image so it shows you the full image
Graveyard
U missed the sussy bush
ramrider
goblinstien
Ginatin skelly?
Why does three musks count as a wincon?
megaknight
ebarbs
archer queen
hero musketeer
mini Pekka
princess
ice golem
boss bandit
You forgot suspicious bush and rune giant. Goblinstein could be included too, I guess
I use elite barbs as a wincon
Princess too.
Skeleton barrel?
Phoenix, princess, rocket, Skeleton giant with clone, prince, inferno dragon, mini pekka, ebarbs and royal recruits are win cons imo
3M, Bush, Rocket.
Yes I know 3M doesn’t directly target buildings like a win con should but it usually is considered one. Just like rocket but it’s a spell.
I think giant skeleton counts too, sometimes it'll get run with a hog or goblin giant but usually they'll put a sparky behind it n clone
Does rune giant count or does it suck so bad that it's not even a win con ?
I would argue royal recruits and bush are win con
Mega Knight too
EBarbs, Rocket, Rune Giant, Princess, and Goblinstien should all be highlighted imo
i would consider Goblinstein a wincon
Royal giant💔
Elite barbarians, goblinstein, suspicious bush
From 5000-9000 trophies P.E.K.K.A is definitely a wincon
Princess possibly a secondary win con but i think thats all
If you're counting that, then Firecracker and Marcher are Win Cons
Princess gets almost guaranteed tower damage when its placed at bridge, neither of those do
Bush and rocket are the only other definite wincons. Some others you can make an argument for but that probably brings in too many
Princess has won me so many games.
I have many games because of furnace. I don’t consider it a win condition. Princess is definitely a secondary wincon but not a primary one
The giant with the hammer that does buffs
Boss Bandit?
Ice golem, sus bush, rocket and princess
Ice golem, bush, einstein,
mega knight
Not a win condition
Rocket, princess, magic archer, royal ghost, suspicious bush
Only sus bush
there are win cons that can attack other troops too… some of these are controversial or not primary win cons but rocket is 100% a win con
Suspicious bush, ice golem and Goblin stein